Hi Simon On 2023-07-11 21:36:39 +0100, Simon McVittie wrote: > On Tue, 11 Jul 2023 at 22:08:55 +0200, Sebastian Ramacher wrote: > > On 2023-06-29 13:26:03 +0100, Simon McVittie wrote: > > > As previously mentioned on -devel, I would like src:sdl12-compat to > > > take over the libsdl1.2-dev and libsdl1.2debian binary package names > > > from src:libsdl1.2 during the trixie cycle. This mirrors a transition > > > that already took place in several other distributions such as Fedora > > > and Arch. > > > > Please go ahead and raise the remaining regression bugs to serious. > > Thanks, I'll upload the equivalent of sdl12-compat/experimental to > unstable soon. > > In the end none of the build regressions needed raising to RC: > > - #1039479, #1039575, #1039581 have been fixed > - #1012232, #1039439, #1039574 have workarounds in upstream > sdl12-compat, which I backported into Debian already > > The two runtime regressions #1038738, #1038741 are currently tracked as > bugs in both sdl12-compat and the relevant game (it's not clear which > side a fix should come from), and I don't think they're bad enough to > qualify as RC (the game can still be played, and in particular using > native X11 instead of Xwayland is a workaround).
The autopkgtests of libsdl-perl regressed on the 32-bit architectures. Could you check whether that is an issue in sdl12-compat or libsdl-perl? Cheers -- Sebastian Ramacher