Hi Simon

On 2023-07-11 21:36:39 +0100, Simon McVittie wrote:
> On Tue, 11 Jul 2023 at 22:08:55 +0200, Sebastian Ramacher wrote:
> > On 2023-06-29 13:26:03 +0100, Simon McVittie wrote:
> > > As previously mentioned on -devel, I would like src:sdl12-compat to
> > > take over the libsdl1.2-dev and libsdl1.2debian binary package names
> > > from src:libsdl1.2 during the trixie cycle. This mirrors a transition
> > > that already took place in several other distributions such as Fedora
> > > and Arch.
> > 
> > Please go ahead and raise the remaining regression bugs to serious.
> 
> Thanks, I'll upload the equivalent of sdl12-compat/experimental to
> unstable soon.
> 
> In the end none of the build regressions needed raising to RC:
> 
> - #1039479, #1039575, #1039581 have been fixed
> - #1012232, #1039439, #1039574 have workarounds in upstream
>   sdl12-compat, which I backported into Debian already
> 
> The two runtime regressions #1038738, #1038741 are currently tracked as
> bugs in both sdl12-compat and the relevant game (it's not clear which
> side a fix should come from), and I don't think they're bad enough to
> qualify as RC (the game can still be played, and in particular using
> native X11 instead of Xwayland is a workaround).

The autopkgtests of libsdl-perl regressed on the 32-bit architectures.
Could you check whether that is an issue in sdl12-compat or
libsdl-perl?

Cheers
-- 
Sebastian Ramacher

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