Agh! Not sure how far back it goes but after one of the recent woody upgrades, any OpenGL application I try to use segfaults! glxinfo works fine, but q3demo, ut, gears, the GL screensavers, etc all segf on me. I've had X4.x up and working for a while... and tried reinstalling my local compilation but that didn't seem to help. Not sure what's going on, but does anyone have any gusses?
system: Voodoo3/3000 X4.x PII/400 --Evan -- Evan Van Dyke E-mail: [EMAIL PROTECTED] Page: [EMAIL PROTECTED] ICQ#: 15442232 DNRC's Minister of Lost Internet Packets. O- Amateur Radio Call Sign: KB8PVE Elder ResCon at Northwestern GCS/S d+(-) s:+ a--- C++++ UH+I++L++++S++V++++ P+ L+++>++++ E W++ N++ w-- O- M-- !V PS+ PE+ Y+ PGP t+ 5+++ X+ R+ tv+ b+++ DI++++ D+ g e h !r y- "Quoth the Raven... 'Nevermore!'" --Edgar Allen Poe "I'll bet that all you can do is watch the ball bounce around the screen. --Dilbert to Management