Hi Alexandre, Am Samstag, den 07.02.2015, 13:00 +0100 schrieb Alexandre Detiste: > Hi Tobias, > > Is there a demo supported by the engine ?
Yes, the OpenTechBFG folks have a demo map that works with the engine, details are in the README.Debian. > --- > > I would add support for full version of Doom3 to Gata-Data-Packager as soon I > own it (Steam sales ?) > > If you want right now, you can also add it yourself; > it's not that hard; you install game-data-packager from Alioth, do > > # ./run make-template /usr/share/games/doom3 > data/doom3.yaml > > in tree, and then it's already 99% done; > you just need to define a name (doom3-full-data instead of PACKAGE), > and add steam metadata like: > steam: > id: 1234 > path: "common/Doom 3 something" > to enable Steam auto-detection, even if it is installed > in common wine-Steam directories. > > 'touch data/doom3.copyright' is enough for a test > > 'make && ./run doom3' will create a proper .deb > > When you install it, it will stomp over the manually copied data > in /usr/share/games and mark them owned in dpkg database > (that gets me back to the point of 'cruft-ng' that has been waiting for 2 > month in NEW) Thanks for the hint, I'll take a look at game-data-packager. > Cheers, > > Alexandre -- tobi -- To UNSUBSCRIBE, email to debian-wnpp-requ...@lists.debian.org with a subject of "unsubscribe". Trouble? Contact listmas...@lists.debian.org Archive: https://lists.debian.org/1423321511.5147.1.ca...@debian.org