> I am using textout() to write text to the canvas of a TChart which > works fine, except that when a redraw occurs (e.g. when resizing > the form) the text disappears. I have struck similar behaviour > when writing to the canvas of a form, though I also have some test > code from the Delphi 4 Developers Guide which appears basically > the same and which works fine. > > Am I missing something e.g. a parameter setting somewhere? Technique perhaps?? You have set up your Onrepaint handler so it can restore the canvas completely. This means knowing some sort of "state" about how your canvas should look. I generally have my screen drawing in a routine called from OnPaint. When I wont to add something to the canvas, I modify the mechanism by which I store State and then invalidate the rectangle on canvas where it is to appear. As to how you store "state" then that depends on application. Rude and crude would be to have all drawing to a bitmap and have OnPaint copy the invalidated part of screen from the bitmap. In a CAD/GIS type application, you would query your drawing/database structure to get the objects to redraw. OnPaint handlers generally need some mechanism to look at what part of screen is invalid and then just needs to be redrawn. ---------------------------------------------------------- Phil Scadden, Institute of Geological and Nuclear Sciences PO Box 30368, Lower Hutt, New Zealand Ph +64 4 5704821, fax +64 4 5704603 --------------------------------------------------------------------------- New Zealand Delphi Users group - Delphi List - [EMAIL PROTECTED] Website: http://www.delphi.org.nz