Bjorn,

On Thu, 2011-06-16 at 13:27 +0200, Björn Balazs wrote:

> Hi    Christoph, Phil, dror, *
> 
> The discussion goes excatly into the right direction - but I would like to 
> actually do things step by step, and not not doing anything right now because 
> there is a far goal we would like to reach sometime. So please slow down and 
> take it one step at a time :)
> 
> What do I mean?
> 
> The first step would be to actually start talking to users. This is what I 
> try to intend right now. This should be purely voluntary, un-obstrusive and 
> will for sure be biased in the one or the other way. But it is also done 
> without great effort from our side.
> 
> This way we can gain experiences with talking to our users. 
> 
> In the course of these surveys we can then (user-centrically) evaluate the 
> acceptance of other ways of involving users into the development.
> 
> As it has been discussed in this thread this mainly divides into two 
> sections:
> - We will need to install a direct feedback into LibO. This should aim at 
> users reporting problems, wishes, but also positive feedback and targets all 
> existing users. The trigger for communication here is the user.
> - We will need to install one or more ways to quickly solve questions arising 
> during development, e.g. to user-centrically decide between two options. The 
> target here are existing as well as potential users. The trigger for 
> communication here is the (UI-)development team.
> 
> These are channels of communication between users and developers. On these 
> channels communication needs to be goal directed, as dror mentions. So each 
> survey needs a goal and needs to be quality assured in order to not-piss-off 
> participating users (They will be lost forever!).
> 
> To pick up other examples: 
> - If we want to do online focus-groups, we can recruit participants via these 
> channels.
> - If we want to set up a group of lead-users, we can recruit them via... well 
> you know :)
> 
> But it does not stop there. We will e.g. need a way to store and handle the 
> incoming data. So doing anything just quick and dirty will not work out in 
> the end. So my advice is to slowly but steadily go on on this topic.
> 
> 
> If you - the team - agrees, I would very much like to volunteer and take 
> responsibility to drive this process step-by-step towards the far goal of 
> establishing a good communication between team and user - or even better: 
> make the users part of the team. 
> 
> As it happens, I do this kind of work professionally and via 
> OpenUsability.org with quite some experience in Free Software. As well I am 
> having fun doing so and I am working on a tool, that will help us and other 
> Free Software as well on solving the above mentioned issues. 
> 
> So what do you think?
> 
> Best,
> Björn
> 
> Am Donnerstag, 16. Juni 2011, 15:17:57 schrieb Phil Jackson:
> > Hi Dror
> > 
> > That might work by restricting voting to unique users.
> > 
> > I think it will be problematic trying to control groups though - how do
> > you identify a group and associate users with it?
> > 
> > There will always be people who contribute more than others, sometimes
> > out of genuine interest, sometimes in order to unduly influence outcomes.
> > 
> > If we get large samples of feedback, I would think that this would
> > negate having to make decisions about the numbers and groups and what
> > they actually mean. It would be simple enough to set a minimum number of
> > entries before the decision is accepted, much like a citizens' referendum.
> > 
> > Cheers
> > 
> > Phil Jackson
> > 
> > On 6/16/2011 1:26 PM, drorlev wrote:
> > > Hi Phil,
> > > 
> > > What you suggest (a built-in list of proposed changes to choose from)
> > > seems very interesting to me.
> > > Personally, as a user, I would have liked it a lot.
> > > 
> > > Still, one thing that bugs me is the possibility of sampling bias.
> > > Assuming that there are several groups of LO users that have different
> > > design requirements, the worry is that some groups will contribute to
> > > the
> > > survey more then their relative share in the general users population.
> > > 
> > > A possible way to control for this might be to have users who wish to
> > > contribute register to an account in which they have to provide some
> > > demographic data. In order to influence, one will have to register and
> > > tell a bit about him/her-self.
> > > 
> > > This will enable, first, to look for different user-groups (in terms of
> > > usage preferences) and then adjust the poles by demographic statistics
> > > (for example, if the users population has about the same amount of
> > > small-business users and students, but it turns out that students are
> > > much more active in sending their preferences, the survey analyst can
> > > weigh each contribution by group-membership weight in the general users
> > > population).
> > > 
> > > Such a registration-based system can also control for multi-votes.
> > > 
> > > HTH,
> > > dror
> > > 
> > > --
> > > View this message in context:
> > > http://nabble.documentfoundation.org/User-Research-tp3067418p3070307.ht
> > > ml Sent from the Design mailing list archive at Nabble.com.
> 
> -- 
> Björn Balazs
> Leitung Analyse, Design & Test, Gesellschafter
> _____________________________________________________________________________
> 
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> Persönlich haftend: 
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> 

+1

-- 
Jay Lozier
jsloz...@gmail.com

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