After confirming with David that we can use animated gifs in Widgets, I've put together an animated version of the rollover.

In addition, I've changed the checkmark to an eye (the idea being that if we're not going to use standard widgets, it might be less confusing to use a completely different metaphor).

I've also created a generic collection icon (it's supposed to look like a tag, as in a price tag), but right now it mostly looks like an ipod mini.

Again, please drag into a browser to see animation. Still needs visual tweaking, but the concept is there.

GIF image

Mimi


On Oct 27, 2005, at 3:42 PM, Davor Cubranic wrote:

Mimi Yin wrote:


I think this is something that mostly needs user observations. I agree it's a sticky issue, but it was the solution we decided to try. We went through a process. We considered many of the suggestions that have been raised and we settled on the "checkbox on rollover" solution as one worth testing in the field.

[...]

We understood it was unconventional, but we wanted to leave options open to unconventional solutions

[...]

I think we should give it a chance to work or not work as well as ourselves an opportunity to observe people using the sidebar and collect feedback from a broad spectrum of users (especially ones that don't think about how software is designed ;o) before deciding one way or the other. More comments in line...


That's a worthwhile idea and I'm fine with that. What might help is to adopt unconventional solutions in the rest of the UI. (Not that any are coming to my mind right now though.) It's like UI in computer games: game designers are free to adopt highly unconventional, but also highly effective and often immediately usable, interfaces because it's immediately obvious that they are not following standard desktop application guidelines. But when everything else in the UI looked like standard widgets, the icon's behaviour on mouseover looked like a bug to someone who was just fooling around with the UI for 15 minutes without reading much user docs or the functional spec. :-) Sorry, I may have dragged this discussion for too long. I'd be happy to try out various designs since this is the one time when Chandler can easily afford to play with alternatives without upsetting an established user base, and obviously the user testing that you've been conducting should be even more useful.


Davor, I'm curious to know what you think of the insignia on the doorway metaphor I proposed in my last email...


I think it's not a bad metaphor, but it depends on a) people approaching the door in the first place; b) being familiar with the metaphor; and c) the door recognizing when someone approaches it. A user will approach the collection with the intention of selecting it (a), I suppose, so that when the mouse comes over it the icon changes (c), and so (b) remains the main challenge. Maybe the mouseover icon could be bigger and show a square and a checkmark instead of a circle and a checkmark -- I think would look more "selectable"? Or use an icon of a pin?
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