Stephen Lau wrote:
> Congratulations.  You win the award for most useless comment ever.  
> Thanks for contributing.
>
> -steve
>
> James Cornell wrote:
>> Wahh wahhh GPL wahh...
>>
>> James
>> On May 28, 2008, at 9:39 AM, Bob Friesenhahn wrote:
>>
>>  
>>> On Wed, 28 May 2008, Ch? Kristo wrote:
>>>    
>>>> Resources:
>>>> Blastwave wine: http://www.blastwave.org/wine/
>>>>       
>>> Someone needs to inform the (unidentified) maintainer of Blastwave  
>>> wine that he is violating Wine's GPL license by not providing the  
>>> Wine source code used to build the binaries he offers for download.  
>>> Offering patches against some old Wine source code which is (or is  
>>> not) available from some other site is not sufficient to satisfy  
>>> GPL. If this is not fixed soon, then Blastwave should simply remove  
>>> the 'wine' section since surely Blastwave does not want to  
>>> intentionally violate open source licenses.  This section is quite  
>>> an embarrassment to Blastwave and casts a shadow on the entire  
>>> project.
>>>
>>> I noticed this deficiency a while back when I wanted to build Wine  
>>> on Solaris.  It made me rather angry since the source code the  
>>> patches are supposed to apply to is very old and difficult (if not  
>>> impossible) to find.
>>>
>>> Bob
>>> ======================================
>>> Bob Friesenhahn
>>> bfriesen at simple.dallas.tx.us, 
>>> http://www.simplesystems.org/users/bfriesen/
>>> GraphicsMagick Maintainer,    http://www.GraphicsMagick.org/
>>> _______________________________________________
>>> desktop-discuss mailing list
>>> desktop-discuss at opensolaris.org
>>>     
>>
>> _______________________________________________
>> desktop-discuss mailing list
>> desktop-discuss at opensolaris.org
>>   
>
>
Thanks Steve, *rolleyes* though I'm sure that such an award could never 
be made.  Now, as someone has already said, Wine is under LGPL not GPL, 
there might be a few forks to pure GPLv2 (No one's really going V3, some 
are leaving the option open, Samba's probably the only big one planning 
and implementing)

I would definitely like to see a project and community around this 
nonetheless.  Basic support from Codeweavers gurus would also definitely 
be nice, they don't have to go out of their way and quickly make work, 
but I definitely think they know the Wine internals as well as any.  
Transgaming's staff is too closed-minded and their fork is probably 
quite different in architecture as they implement caching mechanisms 
everywhere to deal with JIT-esc overhead.

The patches are rolled into each release as far as I know.

James

Reply via email to