Hi, for which device did you built? The libraries are pre-built library that should be extracted from the device. For flame device case, the libraries are specified by the following file. https://github.com/mozilla-b2g/device-flame/blob/master/extract-files.sh
sotaro ----- Original Message ----- From: "A. Crespo" <madrid.cre...@gmail.com> To: "Dev B2G List" <dev-b2g@lists.mozilla.org> Sent: Saturday, August 9, 2014 8:19:19 PM Subject: [b2g] Error: libadreno_utils.so not found Hi, I have built B2G five times, and each time I have done git pull, repo sync -d and rm -r /system/ and /out/. I have done even a clean new build, but B2G is still crashing during boot: http://pastebin.com/UzBqAUGc Someone suggested me that it is because libadreno_utils.so does not exist: http://pastebin.com/vzWMb0fq E/libEGL ( 3180): load_driver(/vendor/lib/egl/libEGL_adreno.so): dlopen failed: could not load library "libadreno_utils.so" needed by "libEGL_adreno.so"; caused by library "libadreno_utils.so" not found Why is not adding it during the build process? Why are there missing files? I really appreciate any help you can provide. _______________________________________________ dev-b2g mailing list dev-b2g@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-b2g _______________________________________________ dev-b2g mailing list dev-b2g@lists.mozilla.org https://lists.mozilla.org/listinfo/dev-b2g