On Sat, Jan 11, 2014 at 04:30:19PM +0100, Cron Daemon wrote: > ------------------------------------------------------------------------ > r4742 | luigi | 2014-01-11 12:26:06 +0100 (Sat, 11 Jan 2014) | 1 line > Changed paths: > M > /trunk/source/texk/web2c/luatexdir/luafontloader/fontforge/fontforge/parsettfatt.c > > unwanted side effects: font loading takes way longer due to linear > checks and it makes no sense to do that for a bugged font; this can > better be doen at the lua end if needed at all (hans)
Then you are better dropping glyph name guessing code completely because it is known to produce duplicate glyph names, having generic "glyphXXXX" names is better than having more than one glyph with the same name (the fonts are not bugged, but the original was). Regards, Khaled _______________________________________________ dev-luatex mailing list dev-luatex@ntg.nl http://www.ntg.nl/mailman/listinfo/dev-luatex