> 3. Try to delay disabling PGO/LTCG until the next time that we hit the 
> limit, and disable PGO/LTCG then once and for all.  In order to 
> implement this solution, we're going to need:
>    * A person to own watching the graphs and report back when we step 
> inside the danger zone again.

I think this could be done directly in the build system. We could hard code our 
warning threshold into the build system, and turn the build orange once we 
exceed it.

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