Of course there was something I forgot to update: *Web Platform Tests (WPT):* WebGPU has an extensive Conformance Test Suite <https://github.com/gpuweb/cts>, which is run in Firefox CI. Treeherder displays it under the "webgpu" chip. On Monday, June 16, 2025 at 6:11:18 PM UTC-7 Jim Blandy wrote:
> On behalf of Mozilla's WebGPU team, I intend to let WebGPU ride the trains > to release in Firefox 141 on Windows. Other platforms will follow as soon > as practical. > > *Tracking bug:* webgpu-mvp > <https://bugzilla.mozilla.org/show_bug.cgi?id=webgpu-mvp>. > > *Availability:* WebGPU has been enabled in Firefox Nightly on all > platforms since April 2023, and was enabled on Windows in Firefox 140 Early > Beta without incident. > > *Specifications:* > > - Content API: https://www.w3.org/TR/webgpu/ > - WebGPU Shading Language (WGSL): https://www.w3.org/TR/WGSL/ > > *Working group:* WebGPU is being standardized by the “GPU for the Web > Working Group”, under the auspices of the W3C: > > - GPU for the Web Working Group: https://www.w3.org/2020/gpu/ > - GPU for the Web Community Group: https://www.w3.org/community/gpu/ > > *Platform coverage:* Firefox should eventually support WebGPU on Windows, > macOS, Linux, and Android. Apple is working on an implementation in WebKit > for iOS, which we expect to inherit (when it ships in Safari) in Firefox > for iOS. > > Although the committee has taken care to ensure that WebGPU can be > implemented for a wide majority of systems, there are some GPUs and drivers > that are not capable enough to run WebGPU. Like WebGL, when a browser > cannot find any suitable GPUs, a WebGPU implementation may decline to offer > any “adapters” for content to use. GPU-less software implementations might > be added in the future. > > *Standards Compliance:* Firefox's compliance with the WebGPU > specification has improved to the point that most apps and samples work > without modification, and we believe it will work well for most content. We > are actively addressing the remaining compatibility issues as identified by > the Web Platform Tests (see below) and various applications of interest. > > *Developer tools:* At the moment, there is no Devtools support for > WebGPU, nor are there any concrete plans for such. > > *Other browsers:* > > - Chromium/Chrome/Edge: shipped in 2023H1 > - Safari: expected to ship in Safari 19 > > *Web Platform Tests (WPT):* The community group is developing a Conformance > Test Suite <https://github.com/gpuweb/cts>, which the group expects to > migrate into WPT eventually. Integrating this CTS into Firefox’s CI will be > our first priority once WebGPU has been enabled by default in Nightly > builds. > > *W3C TAG review:* https://github.com/w3ctag/design-reviews/issues/626 > > *Demos:* > > - https://webgpu.github.io/webgpu-samples/ > - https://threejs.org/examples/?q=webgpu > > *Reporting bugs:* Please file bugs against the “Graphics: WebGPU” > <https://bugzilla.mozilla.org/enter_bug.cgi?product=Core&component=Graphics%3A+WebGPU> > > component of the “Core” product. > > This feature was previously discussed in this "Intent to prototype" thread > <https://groups.google.com/a/mozilla.org/g/dev-platform/c/eKyeqjCa_co>, > but some of the information above is updated. > > -- You received this message because you are subscribed to the Google Groups "[email protected]" group. To unsubscribe from this group and stop receiving emails from it, send an email to [email protected]. To view this discussion visit https://groups.google.com/a/mozilla.org/d/msgid/dev-platform/7ecdace0-aff8-40f4-ab9f-65021d1ce3e2n%40mozilla.org.
