The author of the Rust version of FlatBuffers is now working on a public fork and seems to be making good progress. I just wanted to send a quick update on this since I am now back onto working on Arrow IPC in Rust (I'm sure this is going to take quite a while though so don't want to get anyones hopes up too much). For anyone that is interested, here is the FlatBuffers branch: https://github.com/rw/flatbuffers/tree/2018-02--rust
Andy. On Sat, May 19, 2018 at 4:05 PM Wes McKinney <wesmck...@gmail.com> wrote: > Sorry to hear, it's a bit of a rough situation with Flatbuffers and > Rust. One possibility is to build an interface to the Flatbuffers data > via flatcc (https://github.com/dvidelabs/flatcc) -- I wonder if these > bindings are header-only like C++ and if that makes things any easier > for you. > > If you defined an API in Rust for reading and writing the Arrow > metadata that does not expose any Flatbuffers-specific details, then > once there is a production-grade Rust implementation of Flatbuffers, > the implementation details could be swapped out without disruption. > > > my recent attempts at contacting the author have been unsuccessful > > Have you e-mailed the author directly or only pings on GitHub? Pings > may not be making it to their inbox. > > Appreciate your efforts on this; I think we'll see a lot more work in > data processing in Rust in the coming years. > > - Wes > > On Fri, May 18, 2018 at 9:21 AM, Andy Grove <andygrov...@gmail.com> wrote: > > Hi, > > > > Now that the refactor I've been working on has been merged, the next > > priority for me personally with the Rust implementation is getting IPC > and > > integration testing working. > > > > Unfortunately the official Flatbuffers Rust version is not available yet > > and my recent attempts at contacting the author have been unsuccessful > so I > > have started working with this fork of Flatbuffers which has Rust > support: > > https://github.com/josephDunne/flatbuffers. > > > > I was able to generate code from Schema.fbs but it doesn't compile and > I've > > started filing issues and debugging this. > > > > Working with this fork isn't ideal but I don't see what other choice I > > have, other than just waiting for the official project to support Rust. > > > > I'm interested to hear if anyone has any alternate suggestions. I know it > > would be possible to wrap C code but I'd like to keep the Rust > > implementation as a pure Rust project if possible. > > > > Thanks, > > > > Andy. >