You can compile with dwarf (-g/-ggdb) and use `--call-graph=dwarf` to perf,
it'll help the unwinding. Sometimes it's better than the stack pointer
method since it keep track of inlined functions.

On Thu, Feb 21, 2019 at 12:39 PM Antoine Pitrou <anto...@python.org> wrote:

>
> Ah, thanks.  I'm trying it now.  The problem is that it doesn't record
> userspace stack traces properly (it probably needs all dependencies to
> be recompiled with -fno-omit-frame-pointer :-/).  So while I know that a
> lot of time is spent waiting for futextes, I don't know if that is for a
> legitimate reason...
>
> Regards
>
> Antoine.
>
>
> Le 21/02/2019 à 17:52, Hatem Helal a écrit :
> > I was thinking of this variant:
> >
> > http://www.brendangregg.com/FlameGraphs/offcpuflamegraphs.html
> >
> > but I must admit that I haven't tried that technique myself.
> >
> >
> >
> > On 2/21/19, 4:41 PM, "Antoine Pitrou" <solip...@pitrou.net> wrote:
> >
> >
> >     I don't think that's the answer here.  The question is not how
> >     to /visualize/ where time is spent waiting, but how to /measure/ it.
> >     Normal profiling only tells you where CPU time is spent, not what the
> >     process is idly waiting for.
> >
> >     Regards
> >
> >     Antoine.
> >
> >
> >     On Thu, 21 Feb 2019 16:29:15 +0000
> >     Hatem Helal <hhe...@mathworks.com> wrote:
> >     > I like flamegraphs for investigating this sort of problem:
> >     >
> >     > https://github.com/brendangregg/FlameGraph
> >     >
> >     > There are likely many other techniques for inspecting where time
> is being spent but that can at least help narrow down the search space.
> >     >
> >     > On 2/21/19, 4:03 PM, "Francois Saint-Jacques" <
> fsaintjacq...@gmail.com> wrote:
> >     >
> >     >     Can you remind us what's the easiest way to get flight working
> with grpc?
> >     >     clone + make install doesn't really work out of the box.
> >     >
> >     >     François
> >     >
> >     >     On Thu, Feb 21, 2019 at 10:41 AM Antoine Pitrou <
> anto...@python.org> wrote:
> >     >
> >     >     >
> >     >     > Hello,
> >     >     >
> >     >     > I've been trying to saturate several CPU cores using our
> Flight
> >     >     > benchmark (which spawns a server process and attempts to
> communicate
> >     >     > with it using multiple clients), but haven't managed to.
> >     >     >
> >     >     > The typical command-line I'm executing is the following:
> >     >     >
> >     >     > $ time taskset -c 1,3,5,7
> ./build/release/arrow-flight-benchmark
> >     >     > -records_per_stream 50000000 -num_streams 16 -num_threads 32
> >     >     > -records_per_batch 120000
> >     >     >
> >     >     > Breakdown:
> >     >     >
> >     >     > - "time": I want to get CPU user / system / wall-clock times
> >     >     >
> >     >     > - "taskset -c ...": I have a 8-core 16-threads machine and I
> want to
> >     >     >   allow scheduling RPC threads on 4 distinct physical cores
> >     >     >
> >     >     > - "-records_per_stream": I want each stream to have enough
> records so
> >     >     >   that connection / stream setup costs are negligible
> >     >     >
> >     >     > - "-num_streams": this is the number of streams the
> benchmark tries to
> >     >     >   download (DoGet()) from the server to the client
> >     >     >
> >     >     > - "-num_threads": this is the number of client threads the
> benchmark
> >     >     >   makes download requests from.  Since our client is
> currently
> >     >     >   blocking, it makes sense to have a large number of client
> threads (to
> >     >     >   allow overlap).  Note that each thread creates a separate
> gRPC client
> >     >     >   and connection.
> >     >     >
> >     >     > - "-records_per_batch": transfer enough records per
> individual RPC
> >     >     >   message, to minimize overhead.  This number brings us
> close to the
> >     >     >   default gRPC message limit of 4 MB.
> >     >     >
> >     >     > The results I get look like:
> >     >     >
> >     >     > Bytes read: 25600000000
> >     >     > Nanos: 8433804781
> >     >     > Speed: 2894.79 MB/s
> >     >     >
> >     >     > real    0m8,569s
> >     >     > user    0m6,085s
> >     >     > sys     0m15,667s
> >     >     >
> >     >     >
> >     >     > If we divide (user + sys) by real, we conclude that 2.5
> cores are
> >     >     > saturated by this benchmark.  Evidently, this means that the
> benchmark
> >     >     > is waiting a *lot*.  The question is: where?
> >     >     >
> >     >     > Here is some things I looked at:
> >     >     >
> >     >     > - mutex usage inside Arrow.  None seems to pop up (printf is
> my friend).
> >     >     >
> >     >     > - number of threads used by the gRPC server.  gRPC
> implicitly spawns a
> >     >     >   number of threads to handle incoming client requests.
> I've checked
> >     >     >   (using printf...) that several threads are indeed used to
> serve
> >     >     >   incoming connections.
> >     >     >
> >     >     > - CPU usage bottlenecks.  80% of the entire benchmark's CPU
> time is
> >     >     >   spent in memcpy() calls in the *client* (precisely, in the
> >     >     >   grpc_byte_buffer_reader_readall() call inside
> >     >     >   arrow::flight::internal::FlightDataDeserialize()).  It
> doesn't look
> >     >     >   like the server is the bottleneck.
> >     >     >
> >     >     > - the benchmark connects to "localhost".  I've changed it to
> >     >     >   "127.0.0.1", it doesn't make a difference.  AFAIK,
> localhost TCP
> >     >     >   connections should be well-optimized on Linux.  It seems
> highly
> >     >     >   unlikely that they would incur idle waiting times (rather
> than CPU
> >     >     >   time processing packets).
> >     >     >
> >     >     > - RAM usage.  It's quite reasonable at 220 MB (client) + 75
> MB
> >     >     >   (server).  No swapping occurs.
> >     >     >
> >     >     > - Disk I/O.  "vmstat" tells me no block I/O happens during
> the
> >     >     >   benchmark.
> >     >     >
> >     >     > - As a reference, I can transfer 5 GB/s over a single TCP
> connection
> >     >     >   using plain sockets in a simple Python script.  3 GB/s
> over multiple
> >     >     >   connections doesn't look terrific.
> >     >     >
> >     >     >
> >     >     > So it looks like there's a scalability issue inside our
> current Flight
> >     >     > code, or perhaps inside gRPC.  The benchmark itself, if
> simplistic,
> >     >     > doesn't look problematic; it should actually be kind of a
> best case,
> >     >     > especially with the above parameters.
> >     >     >
> >     >     > Does anyone have any clues or ideas?  In particular, is
> there a simple
> >     >     > way to diagnose *where* exactly the waiting times happen?
> >     >     >
> >     >     > Regards
> >     >     >
> >     >     > Antoine.
> >     >     >
> >     >
> >     >
> >
> >
> >
> >
> >
>

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