We're talking about the BCC tools, which are not based on perf:
https://github.com/iovisor/bcc/

Apparently, using Linux perf for the same purpose is some kind of hassle
(you need to write perf scripts?).

Regards

Antoine.


Le 21/02/2019 à 18:40, Francois Saint-Jacques a écrit :
> You can compile with dwarf (-g/-ggdb) and use `--call-graph=dwarf` to perf,
> it'll help the unwinding. Sometimes it's better than the stack pointer
> method since it keep track of inlined functions.
> 
> On Thu, Feb 21, 2019 at 12:39 PM Antoine Pitrou <anto...@python.org> wrote:
> 
>>
>> Ah, thanks.  I'm trying it now.  The problem is that it doesn't record
>> userspace stack traces properly (it probably needs all dependencies to
>> be recompiled with -fno-omit-frame-pointer :-/).  So while I know that a
>> lot of time is spent waiting for futextes, I don't know if that is for a
>> legitimate reason...
>>
>> Regards
>>
>> Antoine.
>>
>>
>> Le 21/02/2019 à 17:52, Hatem Helal a écrit :
>>> I was thinking of this variant:
>>>
>>> http://www.brendangregg.com/FlameGraphs/offcpuflamegraphs.html
>>>
>>> but I must admit that I haven't tried that technique myself.
>>>
>>>
>>>
>>> On 2/21/19, 4:41 PM, "Antoine Pitrou" <solip...@pitrou.net> wrote:
>>>
>>>
>>>     I don't think that's the answer here.  The question is not how
>>>     to /visualize/ where time is spent waiting, but how to /measure/ it.
>>>     Normal profiling only tells you where CPU time is spent, not what the
>>>     process is idly waiting for.
>>>
>>>     Regards
>>>
>>>     Antoine.
>>>
>>>
>>>     On Thu, 21 Feb 2019 16:29:15 +0000
>>>     Hatem Helal <hhe...@mathworks.com> wrote:
>>>     > I like flamegraphs for investigating this sort of problem:
>>>     >
>>>     > https://github.com/brendangregg/FlameGraph
>>>     >
>>>     > There are likely many other techniques for inspecting where time
>> is being spent but that can at least help narrow down the search space.
>>>     >
>>>     > On 2/21/19, 4:03 PM, "Francois Saint-Jacques" <
>> fsaintjacq...@gmail.com> wrote:
>>>     >
>>>     >     Can you remind us what's the easiest way to get flight working
>> with grpc?
>>>     >     clone + make install doesn't really work out of the box.
>>>     >
>>>     >     François
>>>     >
>>>     >     On Thu, Feb 21, 2019 at 10:41 AM Antoine Pitrou <
>> anto...@python.org> wrote:
>>>     >
>>>     >     >
>>>     >     > Hello,
>>>     >     >
>>>     >     > I've been trying to saturate several CPU cores using our
>> Flight
>>>     >     > benchmark (which spawns a server process and attempts to
>> communicate
>>>     >     > with it using multiple clients), but haven't managed to.
>>>     >     >
>>>     >     > The typical command-line I'm executing is the following:
>>>     >     >
>>>     >     > $ time taskset -c 1,3,5,7
>> ./build/release/arrow-flight-benchmark
>>>     >     > -records_per_stream 50000000 -num_streams 16 -num_threads 32
>>>     >     > -records_per_batch 120000
>>>     >     >
>>>     >     > Breakdown:
>>>     >     >
>>>     >     > - "time": I want to get CPU user / system / wall-clock times
>>>     >     >
>>>     >     > - "taskset -c ...": I have a 8-core 16-threads machine and I
>> want to
>>>     >     >   allow scheduling RPC threads on 4 distinct physical cores
>>>     >     >
>>>     >     > - "-records_per_stream": I want each stream to have enough
>> records so
>>>     >     >   that connection / stream setup costs are negligible
>>>     >     >
>>>     >     > - "-num_streams": this is the number of streams the
>> benchmark tries to
>>>     >     >   download (DoGet()) from the server to the client
>>>     >     >
>>>     >     > - "-num_threads": this is the number of client threads the
>> benchmark
>>>     >     >   makes download requests from.  Since our client is
>> currently
>>>     >     >   blocking, it makes sense to have a large number of client
>> threads (to
>>>     >     >   allow overlap).  Note that each thread creates a separate
>> gRPC client
>>>     >     >   and connection.
>>>     >     >
>>>     >     > - "-records_per_batch": transfer enough records per
>> individual RPC
>>>     >     >   message, to minimize overhead.  This number brings us
>> close to the
>>>     >     >   default gRPC message limit of 4 MB.
>>>     >     >
>>>     >     > The results I get look like:
>>>     >     >
>>>     >     > Bytes read: 25600000000
>>>     >     > Nanos: 8433804781
>>>     >     > Speed: 2894.79 MB/s
>>>     >     >
>>>     >     > real    0m8,569s
>>>     >     > user    0m6,085s
>>>     >     > sys     0m15,667s
>>>     >     >
>>>     >     >
>>>     >     > If we divide (user + sys) by real, we conclude that 2.5
>> cores are
>>>     >     > saturated by this benchmark.  Evidently, this means that the
>> benchmark
>>>     >     > is waiting a *lot*.  The question is: where?
>>>     >     >
>>>     >     > Here is some things I looked at:
>>>     >     >
>>>     >     > - mutex usage inside Arrow.  None seems to pop up (printf is
>> my friend).
>>>     >     >
>>>     >     > - number of threads used by the gRPC server.  gRPC
>> implicitly spawns a
>>>     >     >   number of threads to handle incoming client requests.
>> I've checked
>>>     >     >   (using printf...) that several threads are indeed used to
>> serve
>>>     >     >   incoming connections.
>>>     >     >
>>>     >     > - CPU usage bottlenecks.  80% of the entire benchmark's CPU
>> time is
>>>     >     >   spent in memcpy() calls in the *client* (precisely, in the
>>>     >     >   grpc_byte_buffer_reader_readall() call inside
>>>     >     >   arrow::flight::internal::FlightDataDeserialize()).  It
>> doesn't look
>>>     >     >   like the server is the bottleneck.
>>>     >     >
>>>     >     > - the benchmark connects to "localhost".  I've changed it to
>>>     >     >   "127.0.0.1", it doesn't make a difference.  AFAIK,
>> localhost TCP
>>>     >     >   connections should be well-optimized on Linux.  It seems
>> highly
>>>     >     >   unlikely that they would incur idle waiting times (rather
>> than CPU
>>>     >     >   time processing packets).
>>>     >     >
>>>     >     > - RAM usage.  It's quite reasonable at 220 MB (client) + 75
>> MB
>>>     >     >   (server).  No swapping occurs.
>>>     >     >
>>>     >     > - Disk I/O.  "vmstat" tells me no block I/O happens during
>> the
>>>     >     >   benchmark.
>>>     >     >
>>>     >     > - As a reference, I can transfer 5 GB/s over a single TCP
>> connection
>>>     >     >   using plain sockets in a simple Python script.  3 GB/s
>> over multiple
>>>     >     >   connections doesn't look terrific.
>>>     >     >
>>>     >     >
>>>     >     > So it looks like there's a scalability issue inside our
>> current Flight
>>>     >     > code, or perhaps inside gRPC.  The benchmark itself, if
>> simplistic,
>>>     >     > doesn't look problematic; it should actually be kind of a
>> best case,
>>>     >     > especially with the above parameters.
>>>     >     >
>>>     >     > Does anyone have any clues or ideas?  In particular, is
>> there a simple
>>>     >     > way to diagnose *where* exactly the waiting times happen?
>>>     >     >
>>>     >     > Regards
>>>     >     >
>>>     >     > Antoine.
>>>     >     >
>>>     >
>>>     >
>>>
>>>
>>>
>>>
>>>
>>
> 

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