Le sam. 24 avr. 2021 à 23:32, Alex Herbert <alex.d.herb...@gmail.com> a écrit : > > On Sat, 24 Apr 2021 at 17:36, Matt Juntunen <matt.juntu...@hotmail.com> > wrote: > > > This is very interesting. With this amount of geometry code, I could > > picture this as part of a commons-geometry-rng module. The SurfaceSampler, > > for example, could make use of the TriangleMesh and Triangle3D classes. > > This would also be an opportunity to expand support for N-dimensional > > points and vectors. > > > > commons-geometry-sampling?
+1 for a new module. > > I like the idea of providing geometry and as a framework for validating the > shapes that are input. A new module would indeed make it possible to have it depend on (some part of) [Geometry], while not imposing those dependencies on users of the low(er)-level sampling utilities. > Anyway I suggest to move the UnitBallSampler to a o.a.c.rng.sampling.shape > package and to start adding items there. When the samplers are done then > the package can be reviewed and the options with regard to geometry can > be discussed, e.g. a geometry module using it, or the functionality being > moved to geometry. I don't think we'd ever regret having an additional module. Regards, Gilles --------------------------------------------------------------------- To unsubscribe, e-mail: dev-unsubscr...@commons.apache.org For additional commands, e-mail: dev-h...@commons.apache.org