If there is any chance of mutual exclusivity, an error should be raised. 
Otherwise the user has no idea which one happened. For building, I could see 
doing both the debug and release version. But for deploying/running, I would 
argue the intent is for only one at a time? (At least to me.)


___________________________________
Kerri Shotts
photoKandy Studios, LLC

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On Tuesday, April 9, 2013 at 3:23 PM, Anis KADRI wrote:

> Or it can just fail and ask users to build with the appropriate flag first.
> I mean that is if we're following the 'one script does only one thing' idea.
> 
> 
> On Tue, Apr 9, 2013 at 12:54 PM, Michael Brooks <mich...@michaelbrooks.ca 
> (mailto:mich...@michaelbrooks.ca)>wrote:
> 
> > > 
> > > Augh! This actually made it past the mailing list. :(
> > 
> > ...
> > 
> > > +1 for the dislike :P but users will tell us if they like having 12
> > scripts
> > > laying around.
> > 
> > 
> > 
> > They are only assigned issues. If you guys have concerns, bring them up.
> > There is little point in committing to work if it isn't valuable to our
> > users.
> > 
> > On that note, Benn and I noticed a recent issue with the `run` command.
> > Since `run` will implicitly build an application, it must accept the build
> > mode flag `--debug` or `--release`. In other words, it should accept all
> > parameters that `build` accepts and forward the valid ones to the `build`
> > command. This should be true for any high-level command.
> > 
> > Anyone have input on the `run` command? Once settled, we'll update the Wiki
> > and issue details.
> > 
> > Michael
> > 
> > 
> > On Tue, Apr 9, 2013 at 11:47 AM, Anis KADRI <anis.ka...@gmail.com 
> > (mailto:anis.ka...@gmail.com)> wrote:
> > 
> > > +1 for the dislike :P but users will tell us if they like having 12
> > scripts
> > > laying around.
> > > 
> > > 
> > > On Tue, Apr 9, 2013 at 11:38 AM, Joe Bowser <bows...@gmail.com 
> > > (mailto:bows...@gmail.com)> wrote:
> > > 
> > > > Augh! This actually made it past the mailing list. :(
> > > > 
> > > > I hate this idea for the emulators and devices, because this is a set
> > > > of extremely complex script that has next to zero payoff for our
> > > > users. I really wish I paid more attention to this thread earlier on,
> > > > because I really don't like these scripts. I guess it's too late to
> > > > vote a -1 against these, and I guess it's my fault for ignoring things
> > > > I really dislike.
> > > > 
> > > > Joe
> > > > 
> > > > On Tue, Apr 9, 2013 at 7:46 AM, Filip Maj <f...@adobe.com 
> > > > (mailto:f...@adobe.com)> wrote:
> > > > > FYI issues for all of these scripts have been filed.
> > > > > 
> > > > > On 3/28/13 1:31 PM, "Michael Brooks" <mich...@michaelbrooks.ca 
> > > > > (mailto:mich...@michaelbrooks.ca)>
> > wrote:
> > > > > 
> > > > > > Fil, great work on the wiki document. Below are some feedback 
> > > > > > points.
> > > > > > 
> > > > > > 
> > > > > > > `build`
> > > > > > 
> > > > > > ...
> > > > > > 
> > > > > > What happens when a user specifies both --debug and --release?
> > > > > > 
> > > > > > 
> > > > > > I'm happy as long as we decide on what happens. For the sake of
> > ease, I
> > > > > > think it would be better to just fail.
> > > > > > 
> > > > > > This brings up the question of exit codes. I don't want to over
> > > engineer,
> > > > > > but should we distinguish between an exit code for an "unsupported
> > > > > > command"
> > > > > > and "runtime command error" (e.g. unsupported argument combination)?
> > > > > > 
> > > > > 
> > > > 
> > > 
> > > 
> > 
> > As
> > > > > > long as there is a message with the exit code, it's not necessary 
> > > > > > but
> > > > > > could
> > > > > > provide a good hint to higher-level tools.
> > > > > > 
> > > > > > `run [--target=<id>]`
> > > > > > 
> > > > > > 
> > > > > > I like the term `run` and how it will implicitly invokes `build` 
> > > > > > when
> > > > > > necessary. This will be the go-to command for most developers.
> > > > > > 
> > > > > > `list-emulator-images`
> > > > > > > ...
> > > > > > > `list-started-emulators`
> > > > > > > ...
> > > > > > > `list-devices`
> > > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > The listing format is: "ID: DESCRIPTION". What will it look like 
> > > > > > when
> > > no
> > > > > > description is provided? "ID" or "ID:"?
> > > > > > 
> > > > > > Is it possible to remove the colon entirely and delimit on a space?
> > "ID
> > > > > > DESCRIPTION" and "ID"
> > > > > > 
> > > > > > `deploy-emulator`
> > > > > > > ...
> > > > > > > `deploy-device`
> > > > > > > 
> > > > > > 
> > > > > > 
> > > > > > 
> > > > > > Deploy is a confusing term because it's too similar to "run." Even
> > both
> > > > > > command definitions use the term "deploy."
> > > > > > 
> > > > > > I'd like to propose renaming the deploy commands to:
> > `install-emulator`
> > > > > > and
> > > > > > `install-device`.
> > > > > > 
> > > > > > Install more clearly describes the action and implies that it does
> > not
> > > > > > implicitly build first.
> > > > > > 
> > > > > > Again, awesome work Fil!
> > > > > > Michael
> > > > > > 
> > > > > > On Tue, Mar 26, 2013 at 4:16 PM, Filip Maj <f...@adobe.com 
> > > > > > (mailto:f...@adobe.com)> wrote:
> > > > > > 
> > > > > > > Thanks Shaz, updated the wiki article.
> > > > > > > 
> > > > > > > On 3/26/13 4:07 PM, "Shazron" <shaz...@gmail.com 
> > > > > > > (mailto:shaz...@gmail.com)> wrote:
> > > > > > > 
> > > > > > > > * log is only the Simulator
> > > > > > > > * build release/debug -- last one clobbers? depending on how the
> > > > > > > > 
> > > > > > > 
> > > > > > > parsing
> > > > > > > > is
> > > > > > > > implemented
> > > > > > > > 
> > > > > > > > 
> > > > > > > > On Tue, Mar 26, 2013 at 3:56 PM, Filip Maj <f...@adobe.com 
> > > > > > > > (mailto:f...@adobe.com)> wrote:
> > > > > > > > 
> > > > > > > > > OK, I've done some rehash of the proposal and put it up on the
> > > wiki:
> > > > > > > > > http://wiki.apache.org/cordova/CommandLineToolingDesign
> > > > > > > > > 
> > > > > > > > > Please take a look and post back if you have questions,
> > > > disagreement,
> > > > > > > > > want
> > > > > > > > > to +1 it, etc.
> > > > > > > > > 
> > > > > > > > > At the top there is a generic multi-device flow that can 
> > > > > > > > > solve a
> > > lot
> > > > > > > of
> > > > > > > > > the consistency issues we've seen before.
> > > > > > > > > 
> > > > > > > > > Assuming this proposal is on track, there are three 
> > > > > > > > > outstanding
> > > > > > > > > questions.
> > > > > > > > > 
> > > > > > > > > Two for the `log` command:
> > > > > > > > > 
> > > > > > > > > * Does the current iOS implementation only work for simulator,
> > or
> > > > > > > > > device,
> > > > > > > > > or either, or neither?
> > > > > > > > > * Does the multi-device flow apply correctly to the log case? 
> > > > > > > > > It
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > seems
> > > > > > > > > identifying whether the user's Cordova application is running 
> > > > > > > > > on
> > > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > 
> > > > > 
> > > > 
> > > 
> > > an
> > > > > > > > > emulator or device target would need to be figured out.
> > > > > > > > > 
> > > > > > > > > One about the build command:
> > > > > > > > > 
> > > > > > > > > * What happens when a user specifies both --release and 
> > > > > > > > > --debug,
> > > > I.e.
> > > > > > > > > `build --release --debug`?
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > On 3/25/13 1:54 PM, "Michael Brooks" 
> > > > > > > > > <mich...@michaelbrooks.ca (mailto:mich...@michaelbrooks.ca)>
> > > > > > > wrote:
> > > > > > > > > 
> > > > > > > > > > > 
> > > > > > > > > > > To be absolutely clear, the above is NOT the motivation 
> > > > > > > > > > > for
> > > > > > > changing
> > > > > > > > > > > this
> > > > > > > > > > > stuff around. Cordova-cli needs consistency across 
> > > > > > > > > > > platforms.
> > > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > This is
> > > > > > > > > > > the
> > > > > > > > > > > motivation.
> > > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > > Yep, as long as we can guarantee that each script follows a
> > > > > > > predictable
> > > > > > > > > > input and output, I don't care how we implement it.
> > > > > > > > > > 
> > > > > > > > > > If you guys really want a single entry-point with flags, 
> > > > > > > > > > then
> > go
> > > > > > > nuts,
> > > > > > > > > but
> > > > > > > > > > we will need to clearly define what happens when:
> > > > > > > > > > 
> > > > > > > > > > - no flag is provided e.g. `build`
> > > > > > > > > > - multiple flags are provided e.g. `build --release --debug`
> > > > > > > > > > 
> > > > > > > > > > ---
> > > > > > > > > > 
> > > > > > > > > > +1 to adding a script that validates a platform's SDK
> > > requirements.
> > > > > > > > > > 
> > > > > > > > > > This script should not need to modify project files to 
> > > > > > > > > > assert
> > the
> > > > > > > SDK
> > > > > > > > > > requirements. I mention this because the current 
> > > > > > > > > > `cordova-cli`
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > Android
> > > > > > > > > > `check_requirements` must successfully update the Android
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > 
> > > > > 
> > > > 
> > > 
> > 
> > project
> > > > > > > > > target
> > > > > > > > > > before returning true. However, consider the scenario where 
> > > > > > > > > > you
> > > > > > > > > 
> > > > > > > > > validate
> > > > > > > > > > the SDK before adding the platform - in this case, the 
> > > > > > > > > > Android
> > > > > > > > > > `check_requirements` will always fail.
> > > > > > > > > > 
> > > > > > > > > > Michael
> > > > > > > > > > 
> > > > > > > > > > On Mon, Mar 25, 2013 at 11:14 AM, Filip Maj <f...@adobe.com 
> > > > > > > > > > (mailto:f...@adobe.com)>
> > > wrote:
> > > > > > > > > > 
> > > > > > > > > > > 
> > > > > > > > > > > > Hopefully, next time we will change/update these things 
> > > > > > > > > > > > it
> > > will
> > > > > > > be
> > > > > > > > > for
> > > > > > > > > > > a
> > > > > > > > > > > > real reason (such as SDK tools updates etc...) and not
> > > > > > > > > > > 
> > > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > 
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > 
> > > > > 
> > > > 
> > > 
> > > 
> > 
> > because
> > > > we
> > > > > > > > > think
> > > > > > > > > > > > that there might be a better implementation in C#.
> > > > > > > > > > > 
> > > > > > > > > > > 
> > > > > > > > > > > To be absolutely clear, the above is NOT the motivation 
> > > > > > > > > > > for
> > > > > > > changing
> > > > > > > > > > > this
> > > > > > > > > > > stuff around. Cordova-cli needs consistency across 
> > > > > > > > > > > platforms.
> > > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > This is
> > > > > > > > > > > the
> > > > > > > > > > > motivation.
> > > > > > > > > > > 
> > > > > > > > > > 
> > > > > > > > > 
> > > > > > > > 
> > > > > > > 
> > > > > > > 
> > > > > > 
> > > > > 
> > > > 
> > > > 
> > > 
> > 
> > 
> 
> 
> 


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