Regarding cordova-ios, I cloned a cordova-ios into a new directory via the coho clone script in the wiki. I assumed that would get me the latest but I'll update and see what happens.
I'm not sure what installing the packages with dependencies means? I ran npm install -g. I'm no node expert, what should I have done? It would at least be good to document the coho dependencies in the readme. Regarding grunt vs grunt-cli - I did run sudo npm install -g grunt-cli and it got installed but still wasn't accessible from cordova-js? thanks, -becky On Thu, Aug 15, 2013 at 9:33 AM, Braden Shepherdson <[email protected]>wrote: > It sounds like you're installed npm packages with dependencies (coho, > cordova-js) and not running "npm install". That command will install all > their dependencies locally. > > In particular that's what's wrong with grunt-cli vs. grunt: the intended > flow is that you install grunt-cli globally, and that gives you a grunt > command. That command is a thin wrapper the looks up your directory > structure until it finds a node_modules/grunt, and then runs that locally > installed grunt version. > > Braden > > > On Wed, Aug 14, 2013 at 6:50 PM, James Jong <[email protected]> wrote: > > > Becky, I would update your cordova-ios project. There was a recent > change > > to remove it (CB-4281). > > -James Jong > > > > On Aug 14, 2013, at 5:33 PM, Becky Gibson <[email protected]> > wrote: > > > > > OK, I think the linker problem is because CDVEcho.m is included twice. > I > > > see it in plugins dir under org.apache.cordova.test.echo/src/ios/ and > in > > > platforms/ios/cordovalib/classes/. I'm guessing this has something to > do > > > with the dependencies for mobilespec? > > > > > > thanks, > > > -becky > > > > > > > > > On Wed, Aug 14, 2013 at 5:05 PM, Becky Gibson <[email protected] > > >wrote: > > > > > >> I found a few bugs in iOS media capture and media that I would like to > > >> fix. I need to get set up for 3.0 so I followed the instructions > here: > > >> http://wiki.apache.org/cordova/WorkingWithThree. Since I didn't have > > any > > >> 3.0 clones I started by cloning. > > >> > > >> Here are a few issues that I ran into that did not seem to be > > documented: > > >> > > >> - In order for the coho clone command to work I needed to install > > >> optimist, shelljs and request. I tried to install optimist globally > > but > > >> that didn't work so I ended up installing all of these locally in > my > > >> cordova-coho directory to get things working. > > >> - I had to blindly cut and paste the coho clone from the > > >> WorkingWithThree wiki page since I couldn't find any documentation > > for the > > >> clone command. > > >> - I edited .cordova/config.json as indicated in the instructions but > > >> then running the cordova platform add command kept giving me a > syntax > > >> error: unexpected string. I went back to the default config.json > and > > the > > >> platform add command worked correctly. > > >> - Since I was starting from scratch I had to also clone cordova-js > > >> - I followed the instructions for the cordova-js readme and > installed > > >> grunt via: sudo npm install -g grunt-cli When I tried to run grunt > > >> to build cordova-js I got the message that it should be installed > > locally: Fatal > > >> error: Unable to find local grunt. Based on the original > instructions > > >> I installed grunt-cli locally - that didn't work so I installed > grunt > > >> locally. > > >> - I could build the platform js files but got the following error: > > >> > > >> Running "_test" task > > >> > > >> starting node-based tests > > >> > > >> Warning: can't run tests in node: run grunt btest instead, or install > > >> jsdom via: npm install Use --force to continue. > > >> > > >> > > >> Since I didn't care about the tests (at this point I didn't worry > about > > >> the error - however I'm still not sure what I should be installing). > > >> > > >> I opened the created mobilespec project in xcode but the build failed > > when > > >> linking. I did make the mistake of opening it in xcode 5 (beta 5) > > before > > >> trying it in 4.6 so my project settings may have been messed up by > > xcode > > >> 5. I'll tackle that tomorrow but I wanted to get the installation > > >> information documented before I forgot. > > >> > > >> -becky > > >> > > >> > > >> > > >> > > >> > > >> > > > > >
