https://npmjs.org/doc/faq.html is a good resource for understanding node's local vs global dependencies.
Agree coho's README needs updating. It's completely out of date! On Thu, Aug 15, 2013 at 11:20 AM, Andrew Grieve <[email protected]>wrote: > yeah, sounds like mainly it's that you missed typing "npm install" within > cordova-js and within cordova-coho (and within cordova-cli if you want to > use a local version of that). > > For iOS (and android), the WorkingWithThree steps exist in a script > within cordova-mobile-spec (createmobilespec.sh). > > For coho - use "coho --help" for documentation. > > > On Thu, Aug 15, 2013 at 9:33 AM, Braden Shepherdson > <[email protected]>wrote: > >> It sounds like you're installed npm packages with dependencies (coho, >> cordova-js) and not running "npm install". That command will install all >> their dependencies locally. >> >> In particular that's what's wrong with grunt-cli vs. grunt: the intended >> flow is that you install grunt-cli globally, and that gives you a grunt >> command. That command is a thin wrapper the looks up your directory >> structure until it finds a node_modules/grunt, and then runs that locally >> installed grunt version. >> >> Braden >> >> >> On Wed, Aug 14, 2013 at 6:50 PM, James Jong <[email protected]> wrote: >> >> > Becky, I would update your cordova-ios project. There was a recent >> change >> > to remove it (CB-4281). >> > -James Jong >> > >> > On Aug 14, 2013, at 5:33 PM, Becky Gibson <[email protected]> >> wrote: >> > >> > > OK, I think the linker problem is because CDVEcho.m is included >> twice. I >> > > see it in plugins dir under org.apache.cordova.test.echo/src/ios/ and >> in >> > > platforms/ios/cordovalib/classes/. I'm guessing this has something >> to do >> > > with the dependencies for mobilespec? >> > > >> > > thanks, >> > > -becky >> > > >> > > >> > > On Wed, Aug 14, 2013 at 5:05 PM, Becky Gibson <[email protected] >> > >wrote: >> > > >> > >> I found a few bugs in iOS media capture and media that I would like >> to >> > >> fix. I need to get set up for 3.0 so I followed the instructions >> here: >> > >> http://wiki.apache.org/cordova/WorkingWithThree. Since I didn't >> have >> > any >> > >> 3.0 clones I started by cloning. >> > >> >> > >> Here are a few issues that I ran into that did not seem to be >> > documented: >> > >> >> > >> - In order for the coho clone command to work I needed to install >> > >> optimist, shelljs and request. I tried to install optimist >> globally >> > but >> > >> that didn't work so I ended up installing all of these locally in >> my >> > >> cordova-coho directory to get things working. >> > >> - I had to blindly cut and paste the coho clone from the >> > >> WorkingWithThree wiki page since I couldn't find any documentation >> > for the >> > >> clone command. >> > >> - I edited .cordova/config.json as indicated in the instructions >> but >> > >> then running the cordova platform add command kept giving me a >> syntax >> > >> error: unexpected string. I went back to the default config.json >> and >> > the >> > >> platform add command worked correctly. >> > >> - Since I was starting from scratch I had to also clone cordova-js >> > >> - I followed the instructions for the cordova-js readme and >> installed >> > >> grunt via: sudo npm install -g grunt-cli When I tried to run >> grunt >> > >> to build cordova-js I got the message that it should be installed >> > locally: Fatal >> > >> error: Unable to find local grunt. Based on the original >> instructions >> > >> I installed grunt-cli locally - that didn't work so I installed >> grunt >> > >> locally. >> > >> - I could build the platform js files but got the following error: >> > >> >> > >> Running "_test" task >> > >> >> > >> starting node-based tests >> > >> >> > >> Warning: can't run tests in node: run grunt btest instead, or install >> > >> jsdom via: npm install Use --force to continue. >> > >> >> > >> >> > >> Since I didn't care about the tests (at this point I didn't worry >> about >> > >> the error - however I'm still not sure what I should be installing). >> > >> >> > >> I opened the created mobilespec project in xcode but the build failed >> > when >> > >> linking. I did make the mistake of opening it in xcode 5 (beta 5) >> > before >> > >> trying it in 4.6 so my project settings may have been messed up by >> > xcode >> > >> 5. I'll tackle that tomorrow but I wanted to get the installation >> > >> information documented before I forgot. >> > >> >> > >> -becky >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> >> > >> > >> > >
