Hi,
I am interesting in these too. As a proof of concept I have started a
cordova-cef (cef = Chromium Embeded Framwork) implementation which is
planed to run on Windows, OSX and Linux.
The repo: https://github.com/hsimpson/cordova-cef
And it's cordova-js fork: https://github.com/hsimpson/cordova-js
It is not very far but some basics on windows are working.
I plan to implement OpenGL offscreen rendering of the web content on all
platforms. Because I want to run an opengl engine implemented in c++ as
a cordova plugin. I know CEF will support WebGL, but the OpenGL Render
Engine Plugin should also work on the mobile platforms iOS, Android and
probably Windows Phone 8 via Angle (I will open source this plugin later).
<https://github.com/hsimpson/cordova-cef>
Mit freundlichen Grüßen / Best regards
*Daniel Toplak*
Am 16.10.2013 20:04, schrieb James Jong:
+1 Would love to see this as a new platform.
-James Jong
On Oct 15, 2013, at 2:11 PM, Shazron <shaz...@gmail.com> wrote:
This is interesting (I like the 3 platforms support) - if this gets in, I
propose retiring the cordova-osx repo.
On Tue, Oct 15, 2013 at 11:00 AM, Maxime LUCE <max...@somatic.fr> wrote:
Yes Jesse,
It's about supporting node-webkit as a new, different platform.
I see some great value added to a desktop platform :
- Really easy to debug (chromium dev tools integrated)
- Allow kiosk mode and other desktop integration which can be usefull in
touch aware application.
- Allow packaging and distribution on 3 main desktop OS.
I think Cordova is mostly a bridge between HTML and Native APIs.
Node-webkit enable a bridged communication between Webkit and Node.JS so
can be used as a command proxy for Cordova.
You also have the new packaged Chrome Apps which can be great to support
too, I think.
I think a cordova-desktop repository could be a great place to try out
theses platforms.
Cordialement.
Maxime LUCE
max...@touchit.fr
06 28 60 72 34
http://touchit.fr
-----Original Message-----
From: Jesse [mailto:purplecabb...@gmail.com]
Sent: mardi 15 octobre 2013 19:45
To: dev@cordova.apache.org
Subject: Re: Node-Webkit
No, we are talking about node-webkit OR appjs as another target platform
to support, which would mean we could build for apps for Windows, Linux,
OSX desktop applications.
I think node-webkit is the more mature platform, but I have only glanced
at both. Definitely interesting.
@purplecabbage
risingj.com
On Tue, Oct 15, 2013 at 10:38 AM, Brian LeRoux <b...@brian.io> wrote:
Cordova is mostly about phones (except when its OS X and Windows).
Node support is not a project goal though I would encourage you to
look at authoring plugins for iOS, Android, Windows Phone that mimic
Node APIs if that is something you're looking for.
On Tue, Oct 15, 2013 at 1:27 PM, Maxime LUCE <max...@somatic.fr> wrote:
What about a node-webkit or appjs platform integration ?
It could help debugging with Cordova related projects and permit to
add three platform with one platform : "Windows", "Linux", "OSX".
I'm thinking about a platform proxy for node-webkit and/or
appjs-deskshell.
What do you think of this improvement ?
Is there some node-webkit specialists which can helps in this project ?
Cordialement.
[Touch it]
Maxime LUCE
[Facebook]<http://www.facebook.com/pages/Touch-it/326622874049375>
[Twitter]<https://twitter.com/#%21/Touchit_App>
max...@touchit.fr
06 28 60 72 34
http://touchit.fr