Please file an issue in JIRA, otherwise we can't track it, and it'll be forgotten. On Jul 11, 2014 9:37 AM, "Andrew Grieve" <agri...@chromium.org> wrote:
> Makes sense to me! :) > > > On Fri, Jul 11, 2014 at 11:35 AM, Andrey Kurdumov <kant2...@googlemail.com > > > wrote: > > > Hi guys, > > > > I have latest version of Media plugin on Android and have following > > behavior when playing sound. When playing sound it does not respect > > settings which user set on their phone. For example when user mute sound > > entirely, sounds still playing, when I lower volume of the sound, it is > > still playing loud, as this change is not applied. I see only setVolume > > method and no getVolume method, so I could not manually set volume for > the > > sound as a workaround. > > > > What I think would be good is that by default if I play sounds on Android > > it will be played with same volume which is specified in system settings > by > > user and setVolume operates respectful to the current user preference for > > the volume. For example when calling setVolume(1.0) lead to playind sound > > with volume specified in the current settings, not max volume available > to > > the device. > > > > Regarding that I have following concerns: > > 1. What are behavior on other platforms, should it be changed also to > match > > with proposed behavior? > > 2. Would this be breaking change, and thus should be avoided? > > > > For me as a developer which using Cordova proposed behavoir is preferred, > > since t allows me easier way of handling sound. I could live with > getVolume > > provided me current system volume settings, but that way each developer > > like me would implement similar system like me. Would be good that > actually > > Cordova provide such implementation without the need to reimplement that > > for each application. > > > > I interested in having this on Android and iOS and could implement that > > myself on both platforms if needed. > > I would like to hear from you guys about this idea, before I jump in and > > start creating patch/pull request with implementation. > > > > For reference I have Samsung Galaxy Note 3 with Android 4.4.2 and Samsung > > S4 with Android 4.4.2 and on both I experience same behaviour > > > > Thanks, > > Andrey Kurdyumov > > >