Thanks Ray! That would be great. I concur with what Michal said. Unfortunately, testing with older releases hasn't been our focus (resources and whatnot).
On Tue, Sep 30, 2014 at 9:57 AM, Michal Mocny <mmo...@chromium.org> wrote: > I'm not an expert on <engine> requirements, but I'm happy to review your > post. > > -Michal > > On Tue, Sep 30, 2014 at 12:41 PM, Ray Camden <rayca...@adobe.com> wrote: > > > Ah, good point there. > > > > I¹m going to write up a blog post on this after I run some errands. I¹d > > love a quick review from you, or anyone, before I publish. I¹m also going > > to add something to the core docs. > > > > > > On 9/30/14, 11:18 AM, "Michal Mocny" <mmo...@chromium.org> wrote: > > > > >That sounds reasonable. > > > > > >The <engine> tag is a bit weird though, in that the dependency is on cli > > >and not platform version. Combined with CLI semver and platform release > > >unbundling, its a bit hard to reason about. It kinda still works > because > > >we have default platform versions pinned to cli versions, but users can > > >explicitly install non-default platform versions if they chose, and > > >plugins > > >may have support for only a subset of platforms.. > > > > > >-Michal > > > > > >On Tue, Sep 30, 2014 at 12:11 PM, Ray Camden <rayca...@adobe.com> > wrote: > > > > > >> Ah - never mind. I picked a plugin that didn¹t have it specified. I > > >>picked > > >> another random one and it *was* shown. > > >> > > >> I¹d say that for plugins w/o engine support, the site should still say > > >> something, even if > > >> > > >> Engine Number > > >> Not Specified > > >> > > > > >