Carlos - Thanks for bringing me up to speed and for the heads up on the npm
change.  That is an awesome guide by Kerri.

Connor - Thanks for the info! Honestly our frustrations with the native
resize were the main reason we decided on a different approach with the
Ionic plugin.  That being said, if it works in some situations maybe it's
worthwhile adding in, so I'll take a look at your repo and see if I can get
it working.

Cheers,
Tim

On Wed, Apr 22, 2015 at 10:44 AM Connor Pearson <cjp...@gmail.com> wrote:

> Hey Tim,
>
> I recently did some work on the shrink view behavior for iOS. Most of the
> changes were pulled into the official plugin and the rest is here:
> https://github.com/cjpearson/cordova-plugin-keyboard
>
> I don't know how your css animation looks, but using shrink view may have
> some of the same issues. I was trying to have the webview shrink as the
> keyboard appears, but the animation wasn't quite right. From what I could
> tell, the web view itself could be animated, but as soon as you start the
> animation, its content shrinks completely. A few people suggested solutions
> on Stack Overflow, but none of them worked for me.
> http://stackoverflow.com/q/27923648/754604
>
> I ended up settling for the jumpy behavior and cutting out the native
> animation code. There may be a way to make it work using autolayout
> constraints instead of resizing the frame, but I believe Cordova avoids
> autolayout and I'm not sure what the repercussions of introducing it would
> be.
>
> Hope this helps
>
> Connor
>
> On Wed, Apr 22, 2015 at 9:56 AM, Carlos Santana <csantan...@gmail.com>
> wrote:
>
> > Hi Tim, thanks for offering help.
> > There are was a recent discussion in the mailing list about keyboard
> plugin
> > for iOS [1]
> > And Shaz posted a Blog post on the maintenance of the keyboard plugin as
> a
> > Cordova core plugin. [2]
> >
> > As some of the committers have express we think that the kyeboard plugin
> is
> > better to be a 3rd party plugin.
> > So I think improving the ionic keyboard plugin will be the preferred
> > solution, and since it's open source the better
> > Oh by the way ****Attention*** we moved plugins to npm [3], so grab the
> npm
> > name space for your plugin (i.e. cordova-plugin-keyboard) before some
> troll
> > does :-)
> >
> > Kerri created some examples to provide a good UX using the ionic keyboard
> > plugin [4], I encourage to take a look and see how the plugin can be
> > enhanced, and maybe some of the examples incorporated into the ionic ui
> > framework (i.e. directive)
> >
> > Take care and looking forward on more discussions and contributions from
> > ionic team !
> >
> > [1]: http://markmail.org/thread/7vcswxfkqr67amee
> > [2]:
> >
> >
> https://shazronatadobe.wordpress.com/2014/07/09/cordova-keyboard-plugin-maintenance-update/
> > [3]:
> >
> >
> http://cordova.apache.org/announcements/2015/04/21/plugins-release-and-move-to-npm.html
> > [4]: https://github.com/kerrishotts/cordova-keyboard-example
> >
> >
> > On Tue, Apr 21, 2015 at 4:19 PM, Tim Lancina <t...@drifty.com> wrote:
> >
> > > Awesome, thanks guys! Yeah honestly one way to solve this particular
> > > problem I think is to just shrink the native view like the original
> > Cordova
> > > keyboard plugin.  Speaking of which, is the Cordova keyboard plugin
> still
> > > kind of in limbo? Michal suggested to us last year that the Ionic
> > keyboard
> > > plugin use it as a dependency, but we were a lot smaller as a team and
> > had
> > > other priorities in building the framework.  Now that we're a little
> > bigger
> > > and would like to invest more in the ecosystem as a whole, is there
> still
> > > any interest in having us contribute back to the official Cordova
> plugin?
> > > Or is it maybe too little too late.
> > >
> > > On Mon, Apr 20, 2015 at 7:46 PM, Andrew Grieve <agri...@chromium.org>
> > > wrote:
> > >
> > > > I think Jesse pretty much covered it.
> > > >
> > > > I would be surprised if you could get web animations to be in sync
> with
> > > > native animations like the keyboard. If you are to try, I think you'd
> > get
> > > > closest by attaching a timestamp to the event you're sending to JS,
> and
> > > use
> > > > requestAnimationFrame to animate. CSS animations don't guarantee that
> > > they
> > > > will start right away I don't think.
> > > >
> > > > That said - yes, you should just experiment with whether using
> > > > stringByEvaluatingJavaScriptFromString helps at all. If it doesn't
> help
> > > > anyways though, there's no point in using it.
> > > > What can go wrong?
> > > > - possibility of deadlock, esp when JS callback tries to do an
> alert()
> > > > - does not optimized calls to exec() made from within the callback
> > > > - will not work out-of-the-box with WKWebView.
> > > >
> > > > On Mon, Apr 20, 2015 at 5:40 PM, Jesse <purplecabb...@gmail.com>
> > wrote:
> > > >
> > > > > I think you are best off to experiment and see what you can get
> > working
> > > > > consistently.  The focus lately has been on the wkwebview bridge,
> > which
> > > > is
> > > > > entirely new, while the current webview implementation is a
> > collection
> > > of
> > > > > workarounds for various issues.
> > > > >
> > > > > If you can distill this down to a simple project that demonstrates
> > the
> > > > > issue, I would be happy to have a look.
> > > > >
> > > > >
> > > > >
> > > > >
> > > > > @purplecabbage
> > > > > risingj.com
> > > > >
> > > > > On Mon, Apr 20, 2015 at 3:25 PM, Tim Lancina <t...@drifty.com>
> wrote:
> > > > >
> > > > > > Whoops should probably have subscribed to the mailing list!
> > Apologies
> > > > if
> > > > > > this screws up the thread.
> > > > > >
> > > > > > Thanks for your response Jesse. The problem is knowing when to
> > start
> > > > the
> > > > > > css animation, hence why it would be best to be able to fire an
> > event
> > > > > > indicating the keyboard is about to show as quickly as possible.
> > If
> > > > you
> > > > > > wait for the run-loop, the animation will be behind by an
> arbitrary
> > > > > amount
> > > > > > by the time it receives the event.  This isn't the end of the
> > world,
> > > it
> > > > > > just isn't as smooth and simultaneous as native.
> > > > > >
> > > > > > In the case of the keyboard plugin, all it does is trigger an
> event
> > > on
> > > > > the
> > > > > > document indicating the keyboard will show/hide.  So if I'm
> > > > understanding
> > > > > > correctly, it would be better to leave the default evalJS
> > > > > > scheduledOnRunLoop:YES call because the handlers for those events
> > > fired
> > > > > by
> > > > > > the plugin could in theory result in more calls to native,
> correct?
> > > > > >
> > > > > > I suppose we could fire one event immediately, with the
> stipulation
> > > > that
> > > > > > handlers for the event shouldn't trigger any native calls, and
> > > another
> > > > > > marginally slower, 'safe' event that could be used in most
> > > > circumstances.
> > > > > >
> > > > > > If I'm making any false assumptions or overlooking something,
> > please
> > > > let
> > > > > me
> > > > > > know!
> > > > > >
> > > > > > Best,
> > > > > > Tim
> > > > > >
> > > > > > On Mon, Apr 20, 2015 at 4:45 PM, Josh Bavari <jbav...@gmail.com>
> > > > wrote:
> > > > > >
> > > > > > >
> > > > > > > ---------- Forwarded message ----------
> > > > > > > From: Jesse <purplecabb...@gmail.com>
> > > > > > > Date: Mon, Apr 20, 2015 at 1:39 PM
> > > > > > > Subject: Re: Question about bypassing the run-loop wait/entire
> > > bridge
> > > > > for
> > > > > > > plugins on iOS
> > > > > > > To: "dev@cordova.apache.org" <dev@cordova.apache.org>
> > > > > > >
> > > > > > >
> > > > > > > If you can be sure that your calls into js will not result in
> > more
> > > > > calls
> > > > > > > back to native, then it is probably fine. Delegating back to
> the
> > > main
> > > > > > > thread may have similar performance trouble though ...
> > > > > > >
> > > > > > > For this specific case, can't you use a timed css animation
> that
> > > > > matches
> > > > > > > the keyboard animation?
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > @purplecabbage
> > > > > > > risingj.com
> > > > > > >
> > > > > > >
> > > > > > > On Mon, Apr 20, 2015 at 12:18 PM, Tim Lancina <t...@drifty.com>
> > > > wrote:
> > > > > > >
> > > > > > > > Hey Andrew,
> > > > > > > >
> > > > > > > > Just had a quick question about plugins on iOS.  For the
> > keyboard
> > > > > > plugin
> > > > > > > > we're using evalJS to fire an event when the keyboard shows,
> > > which
> > > > by
> > > > > > > > default waits for the run loop to cycle before executing any
> > JS.
> > > > My
> > > > > > > > question is, would terrible things happen if we didn't wait,
> or
> > > > even
> > > > > > just
> > > > > > > > went straight stringByEvaluatingJavaScriptFromString?  I can
> > see
> > > > from
> > > > > > the
> > > > > > > > commented code (
> > > > > > > >
> > > > > > > >
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
> https://github.com/apache/cordova-ios/blob/master/CordovaLib/Classes/CDVCommandDelegateImpl.m#L83
> > > > > > > > )
> > > > > > > > that there are certain scenarios where it looks like you need
> > to
> > > > > wait,
> > > > > > > but
> > > > > > > > was wondering if those are extreme edge cases or regular
> > > > occurrences.
> > > > > > > >
> > > > > > > > The reason I'm asking is that we had someone bring up an
> issue
> > on
> > > > the
> > > > > > > Ionic
> > > > > > > > issue tracker about getting the keyboard plugin to fire
> quickly
> > > > > enough
> > > > > > so
> > > > > > > > they could animate an element along with the keyboard
> animation
> > > > like
> > > > > on
> > > > > > > > native.  The issue is here:
> > > > > > > https://github.com/driftyco/ionic/issues/3537,
> > > > > > > > but I was hesitant to give them a definitive answer on either
> > > > > bypassing
> > > > > > > the
> > > > > > > > wait or not.  It would also be nice to update the plugin if
> > > > bypassing
> > > > > > the
> > > > > > > > wait isn't an issue in most cases.
> > > > > > > >
> > > > > > > > Cheers,
> > > > > > > > Tim
> > > > > > > >
> > > > > > >
> > > > > > >
> > > > > > >
> > > > > > > --
> > > > > > > "Clear thoughts produce clear results."
> > > > > > > Josh Bavari
> > > > > > > Application Developer
> > > > > > > Phone: 405-509-9448
> > > > > > > Cell: 405-812-0496
> > > > > > > Email: jbav...@gmail.com
> > > > > > >
> > > > > >
> > > > >
> > > >
> > >
> >
> >
> >
> > --
> > Carlos Santana
> > <csantan...@gmail.com>
> >
>

Reply via email to