The problem with using "unofficial" methods is, at least for some of our code contributors *cough IBM*, it won't fly with them, and IMO I'd rather not support unofficial methods as well in this project.
e.g. http://stackoverflow.com/a/13232352 which appears to show a command line tool that allows upload, but guess what, they removed it in Xcode 7.1 &shrug; On Fri, Nov 6, 2015 at 4:58 PM, Connor Pearson <[email protected]> wrote: > There are some command line tools that support uploading an ipa ( > https://github.com/nomad/shenzhen, https://github.com/fastlane/deliver) so > it is possible. I don't think Apple officially supports this though, so it > may be prone to breaking. > > On Fri, Nov 6, 2015 at 7:08 PM, Tommy Williams <[email protected]> wrote: > >> I am with Jesse… I think it would be great, but wouldn’t hold my breath. >> >> Also agree documenting the process would be fantastic both as a reality >> check and a resource for our users. >> >> The more we can provide after "Hello World", the better. >> >> - tommy >> >> >> On 7 November 2015 at 09:54:41, Jesse ([email protected]) wrote: >> >> Yes, I too see the value, but I think it's a bit of wishful thinking. I >> would love to be proven wrong though. >> There are vast differences between the stores submission processes, as well >> as the meta that they require. In the case of iOS, you would likely need to >> scrape the website and live with the possibility that Apple could break it >> at any time. >> >> I would like to see someone come up with a definitive list of the manual >> steps to take to submit an app to all the stores before we even consider >> automating the process. >> Even as a document alone this would be a great help to our users. >> >> >> >> @purplecabbage >> risingj.com >> >> On Fri, Nov 6, 2015 at 1:52 PM, Parashuram N <[email protected]> >> wrote: >> >> > I think this is a great idea. I understand that we already have a package >> > command and this could be a logical extension. However, will this be a >> > functionality that can be supported on multiple stores ? I am not sure if >> > this is legal on an iOS store. >> > >> > >> > >> > >> > On 11/6/15, 2:41 AM, "M Alexandre" <[email protected]> wrote: >> > >> > >Hello Cordova devs, >> > > >> > >Because Cordova CLI is a great tool for command line for almost >> everything >> > >about creating, building hybrids apps, it would be great to include a >> new >> > >command for uploading the generated binaries to the app stores. >> > > >> > >As far as I know, nothing exists at the moment in Cordova. I succeeded >> > >patching gradle scripts for including this feature so I could upload my >> > own >> > >generated APK to my Google Play account from a cordova command. This is >> > >very useful for including Cordova apps into Continuous Integration. >> > > >> > >Did you already think about that ? We could : >> > > >> > > 1. add an option to the "build" command => "cordova build -- release >> > > --upload" >> > > 2. or "cordova upload", that needs to build a release version of the >> > > package >> > > >> > >I described the steps and published a "dirty patch" on >> > > >> > >> https://na01.safelinks.protection.outlook.com/?url=https%3a%2f%2fgist.github.com%2fmysegfault%2f9d387cb7f4b08b750bad&data=01%7c01%7cpanarasi%40microsoft.com%7c347fcb14e8ae46e740b008d2e6ca9f74%7c72f988bf86f141af91ab2d7cd011db47%7c1&sdata=8B8YejUQ6F8obdheWvLmrPN0CCspx4zJjV%2fxnpSnjdI%3d >> > for Android. >> > > >> > >Thanks for your feedback. >> > >-- >> > >Maxime >> > >> --------------------------------------------------------------------- To unsubscribe, e-mail: [email protected] For additional commands, e-mail: [email protected]
