The problem with using "unofficial" methods is, at least for some of
our code contributors *cough IBM*, it won't fly with them, and IMO I'd
rather not support unofficial methods as well in this project.

e.g. http://stackoverflow.com/a/13232352 which appears to show a
command line tool that allows upload, but guess what, they removed it
in Xcode 7.1 &shrug;

On Fri, Nov 6, 2015 at 4:58 PM, Connor Pearson <cjp...@gmail.com> wrote:
> There are some command line tools that support uploading an ipa (
> https://github.com/nomad/shenzhen, https://github.com/fastlane/deliver) so
> it is possible. I don't think Apple officially supports this though, so it
> may be prone to breaking.
>
> On Fri, Nov 6, 2015 at 7:08 PM, Tommy Williams <to...@devgeeks.org> wrote:
>
>> I am with Jesse… I think it would be great, but wouldn’t hold my breath.
>>
>> Also agree documenting the process would be fantastic both as a reality
>> check and a resource for our users.
>>
>> The more we can provide after "Hello World", the better.
>>
>> - tommy
>>
>>
>> On 7 November 2015 at 09:54:41, Jesse (purplecabb...@gmail.com) wrote:
>>
>> Yes, I too see the value, but I think it's a bit of wishful thinking. I
>> would love to be proven wrong though.
>> There are vast differences between the stores submission processes, as well
>> as the meta that they require. In the case of iOS, you would likely need to
>> scrape the website and live with the possibility that Apple could break it
>> at any time.
>>
>> I would like to see someone come up with a definitive list of the manual
>> steps to take to submit an app to all the stores before we even consider
>> automating the process.
>> Even as a document alone this would be a great help to our users.
>>
>>
>>
>> @purplecabbage
>> risingj.com
>>
>> On Fri, Nov 6, 2015 at 1:52 PM, Parashuram N <panar...@microsoft.com>
>> wrote:
>>
>> > I think this is a great idea. I understand that we already have a package
>> > command and this could be a logical extension. However, will this be a
>> > functionality that can be supported on multiple stores ? I am not sure if
>> > this is legal on an iOS store.
>> >
>> >
>> >
>> >
>> > On 11/6/15, 2:41 AM, "M Alexandre" <m...@wininup.com> wrote:
>> >
>> > >Hello Cordova devs,
>> > >
>> > >Because Cordova CLI is a great tool for command line for almost
>> everything
>> > >about creating, building hybrids apps, it would be great to include a
>> new
>> > >command for uploading the generated binaries to the app stores.
>> > >
>> > >As far as I know, nothing exists at the moment in Cordova. I succeeded
>> > >patching gradle scripts for including this feature so I could upload my
>> > own
>> > >generated APK to my Google Play account from a cordova command. This is
>> > >very useful for including Cordova apps into Continuous Integration.
>> > >
>> > >Did you already think about that ? We could :
>> > >
>> > > 1. add an option to the "build" command => "cordova build -- release
>> > > --upload"
>> > > 2. or "cordova upload", that needs to build a release version of the
>> > > package
>> > >
>> > >I described the steps and published a "dirty patch" on
>> > >
>> >
>> https://na01.safelinks.protection.outlook.com/?url=https%3a%2f%2fgist.github.com%2fmysegfault%2f9d387cb7f4b08b750bad&data=01%7c01%7cpanarasi%40microsoft.com%7c347fcb14e8ae46e740b008d2e6ca9f74%7c72f988bf86f141af91ab2d7cd011db47%7c1&sdata=8B8YejUQ6F8obdheWvLmrPN0CCspx4zJjV%2fxnpSnjdI%3d
>> > for Android.
>> > >
>> > >Thanks for your feedback.
>> > >--
>> > >Maxime
>> >
>>

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