Again, not allowed by Apple, so I would rather not waste time with this.
+ The current implementation is probably not how we would want to extend
our tooling. Shoe-horning a cli plugin into the runtime plugin definition
is interesting, but fragile.

Ultimately this is optimizing 1% of the process of building an application,
I would much rather see focus on the 99% that is developing and testing ...

Additionally, having this functionality available on Android (the only
place it will work) and not on other platforms will just confuse users, I
would rather skip it all together.

Documenting the steps required to submit an app to each app store however,
is an awesome idea, and seemingly a requirement of this work anyway, so why
not just do that first?

Cheers,
  Jesse




@purplecabbage
risingj.com

On Mon, Nov 9, 2015 at 6:15 AM, Maxime Alexandre <
maxime.alexan...@wininup.com> wrote:

> Thanks Connor for this script. It's "simpler" for iOS because you don't
> need to modify Cordova source files, whereas for Android, i need to change
> the gradle build file to integrate more instructions. I'll try your script
> and get back to you.
>
> --
> Maxime
>
>
> On Mon, Nov 9, 2015 at 12:55 PM, Connor Pearson <cjp...@gmail.com> wrote:
>
> > If you're interested, I created a proof of concept for iOS using deliver.
> > https://github.com/cjpearson/cordova-package-upload
> >
> > It works as an after_build hook. If you add --upload to the build
> command,
> > it will upload the ipa to the store.
> >
> > On Mon, Nov 9, 2015 at 5:09 AM, Maxime Alexandre <
> > maxime.alexan...@wininup.com> wrote:
> >
> > > Hey! Thanks everyone for your answers. Just to be more precise, this
> > upload
> > > command could, at first, only upload the binaries and not creating the
> > > whole process (meta, images, descriptions...) which is quite complex as
> > we
> > > all know. So it should first focus on uploading a new binary to an
> > existing
> > > projet. To sym up :
> > >
> > >    - On Google Play, there is an official way to upload your APK
> through
> > >    their API (i successfully uploaded my APK file using
> > >    https://github.com/bluesliverx/gradle-android-publisher which use
> > this
> > >    API.
> > >    - On Apple Store, the existing tools both use the iTMSTransporter
> > >    protocol (nomad/shenzhen, fastlane/deliver) in order to upload the
> > > binary
> > >    to Apple. Not sure if we can call that "official" but it's quite
> safe
> > to
> > >    use and looks like it's not going to change soon.
> > >    - Other stores i didn't look up yet
> > >
> > > We all agree it must be an official support method from the stores.
> > Sounds
> > > like an excellent idea to be able to plug extensions to the Cordova CLI
> > via
> > > NPM modules. I'll try to migrate my existing code as a plugin or hook
> to
> > > Cordova CLI, add some docs then i'll PR.
> > >
> > > --
> > > Maxime
> > >
> > >
> > > On Sat, Nov 7, 2015 at 2:05 PM, Carlos Santana <csantan...@gmail.com>
> > > wrote:
> > >
> > > > Bless you Shaz :-)
> > > >
> > > > Yeah officially supporting unofficial methods not good idea. This is
> > > > similar as old ios-sim or ios-deploy
> > > >
> > > > Before solving uploading, I would prefer to see improved docs and UX
> > for
> > > > packaging.
> > > >
> > > > For uploading this is something that lives in user land tools. With
> > this
> > > > said would love to accommodate in Cordova a way for this user land
> > > features
> > > > able to extend Cordova tooling.
> > > >
> > > > Today what we have are plugins and hooks, this is the approach today
> > > being
> > > > use for livereload plugin.
> > > >
> > > > At work we have being solving some problems in our CLI related to cli
> > > > extensions/plugability.
> > > > I think some of the solutions are applicable to Cordova cli. The
> basic
> > > > idea is extending or adding CLI command or actions via extensions
> that
> > > are
> > > > packaged as npm modules, that anyone can add to a released CLI.
> > > > Maybe this could be another way to make our tools pluggable in
> addition
> > > of
> > > > hooks.
> > > >
> > > > - Carlos
> > > > @csantanapr
> > > >
> > > > > On Nov 6, 2015, at 10:25 PM, Connor Pearson <cjp...@gmail.com>
> > wrote:
> > > > >
> > > > > Would a hook or plugin work better then?
> > > > >
> > > > >> On Fri, Nov 6, 2015 at 8:42 PM, Shazron <shaz...@gmail.com>
> wrote:
> > > > >>
> > > > >> The problem with using "unofficial" methods is, at least for some
> of
> > > > >> our code contributors *cough IBM*, it won't fly with them, and IMO
> > I'd
> > > > >> rather not support unofficial methods as well in this project.
> > > > >>
> > > > >> e.g. http://stackoverflow.com/a/13232352 which appears to show a
> > > > >> command line tool that allows upload, but guess what, they removed
> > it
> > > > >> in Xcode 7.1 &shrug;
> > > > >>
> > > > >>> On Fri, Nov 6, 2015 at 4:58 PM, Connor Pearson <cjp...@gmail.com
> >
> > > > wrote:
> > > > >>> There are some command line tools that support uploading an ipa (
> > > > >>> https://github.com/nomad/shenzhen,
> > > https://github.com/fastlane/deliver
> > > > )
> > > > >> so
> > > > >>> it is possible. I don't think Apple officially supports this
> > though,
> > > so
> > > > >> it
> > > > >>> may be prone to breaking.
> > > > >>>
> > > > >>>> On Fri, Nov 6, 2015 at 7:08 PM, Tommy Williams <
> > to...@devgeeks.org>
> > > > >>> wrote:
> > > > >>>
> > > > >>>> I am with Jesse… I think it would be great, but wouldn’t hold my
> > > > breath.
> > > > >>>>
> > > > >>>> Also agree documenting the process would be fantastic both as a
> > > > reality
> > > > >>>> check and a resource for our users.
> > > > >>>>
> > > > >>>> The more we can provide after "Hello World", the better.
> > > > >>>>
> > > > >>>> - tommy
> > > > >>>>
> > > > >>>>
> > > > >>>> On 7 November 2015 at 09:54:41, Jesse (purplecabb...@gmail.com)
> > > > wrote:
> > > > >>>>
> > > > >>>> Yes, I too see the value, but I think it's a bit of wishful
> > > thinking.
> > > > I
> > > > >>>> would love to be proven wrong though.
> > > > >>>> There are vast differences between the stores submission
> > processes,
> > > as
> > > > >> well
> > > > >>>> as the meta that they require. In the case of iOS, you would
> > likely
> > > > >> need to
> > > > >>>> scrape the website and live with the possibility that Apple
> could
> > > > break
> > > > >> it
> > > > >>>> at any time.
> > > > >>>>
> > > > >>>> I would like to see someone come up with a definitive list of
> the
> > > > manual
> > > > >>>> steps to take to submit an app to all the stores before we even
> > > > consider
> > > > >>>> automating the process.
> > > > >>>> Even as a document alone this would be a great help to our
> users.
> > > > >>>>
> > > > >>>>
> > > > >>>>
> > > > >>>> @purplecabbage
> > > > >>>> risingj.com
> > > > >>>>
> > > > >>>> On Fri, Nov 6, 2015 at 1:52 PM, Parashuram N <
> > > panar...@microsoft.com>
> > > > >>>> wrote:
> > > > >>>>
> > > > >>>>> I think this is a great idea. I understand that we already
> have a
> > > > >> package
> > > > >>>>> command and this could be a logical extension. However, will
> this
> > > be
> > > > a
> > > > >>>>> functionality that can be supported on multiple stores ? I am
> not
> > > > >> sure if
> > > > >>>>> this is legal on an iOS store.
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>
> > > > >>>>>> On 11/6/15, 2:41 AM, "M Alexandre" <m...@wininup.com> wrote:
> > > > >>>>>>
> > > > >>>>>> Hello Cordova devs,
> > > > >>>>>>
> > > > >>>>>> Because Cordova CLI is a great tool for command line for
> almost
> > > > >>>> everything
> > > > >>>>>> about creating, building hybrids apps, it would be great to
> > > include
> > > > a
> > > > >>>> new
> > > > >>>>>> command for uploading the generated binaries to the app
> stores.
> > > > >>>>>>
> > > > >>>>>> As far as I know, nothing exists at the moment in Cordova. I
> > > > >> succeeded
> > > > >>>>>> patching gradle scripts for including this feature so I could
> > > upload
> > > > >> my
> > > > >>>>> own
> > > > >>>>>> generated APK to my Google Play account from a cordova
> command.
> > > This
> > > > >> is
> > > > >>>>>> very useful for including Cordova apps into Continuous
> > > Integration.
> > > > >>>>>>
> > > > >>>>>> Did you already think about that ? We could :
> > > > >>>>>>
> > > > >>>>>> 1. add an option to the "build" command => "cordova build --
> > > release
> > > > >>>>>> --upload"
> > > > >>>>>> 2. or "cordova upload", that needs to build a release version
> of
> > > the
> > > > >>>>>> package
> > > > >>>>>>
> > > > >>>>>> I described the steps and published a "dirty patch" on
> > > > >>
> > > >
> > >
> >
> https://na01.safelinks.protection.outlook.com/?url=https%3a%2f%2fgist.github.com%2fmysegfault%2f9d387cb7f4b08b750bad&data=01%7c01%7cpanarasi%40microsoft.com%7c347fcb14e8ae46e740b008d2e6ca9f74%7c72f988bf86f141af91ab2d7cd011db47%7c1&sdata=8B8YejUQ6F8obdheWvLmrPN0CCspx4zJjV%2fxnpSnjdI%3d
> > > > >>>>> for Android.
> > > > >>>>>>
> > > > >>>>>> Thanks for your feedback.
> > > > >>>>>> --
> > > > >>>>>> Maxime
> > > > >>
> > > > >>
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> > > > >>
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