Hello, I am learning how Mina works, as it may be useful for my project. It seems very interesting.
So I have been trying a few of the examples to know more about MINA. I have seen something strange for Tennis : $ java -classpath 'slf4j-simple-1.0-beta9.jar:mina-0.9.0-SNAPSHOT.jar' org.apache.mina.examples.tennis.Main Player-1: READY Player-0: READY Player-1: SENT PING (3) Player-0: RCVD PING (3) Player-1: RCVD PONG (2) Player-0: SENT PONG (2) Player-1: SENT PING (1) Player-0: RCVD PING (1) Player-0: LOSE Here, the thread does not terminate if the TennisBall gets an odd value (I wrote 3 in the code instead of 10). For event numbers, the thread terminates. I am running a self compiled MINA from the latest trunk in subversion. Please see if you can reproduce and if it shows a bug. Cheers, -- Pablo Pita Leira
