Hi Eshcar,

To my knowledge, in the Druid Aggregator and BufferAggregator interfaces,
the main place where concurrency happens is that "aggregate" and "get" may
be called simultaneously during realtime ingestion. So if there would be a
benefit from improving concurrency it would probably end up in that area.

On Tue, Jul 10, 2018 at 2:10 AM Eshcar Hillel <esh...@oath.com.invalid>
wrote:

> Hi All,
> My name is Eshcar Hillel from Oath research. I'm currently working with
> Lee Rhodes on committing a new concurrent implementation of the theta
> sketch to the sketches-core library.I was wondering whether this
> implementation can help boost the union operation that is applied to
> multiple sketches at query time in druid.From what I see in the code the
> sketch aggregator uses the SynchronizedUnion implementation, which
> basically uses a lock at every single access (update/read) of the union
> operation. We believe a thread-safe implementation of the union operation
> can help decrease the inherent overhead of the lock.
> I will be happy to join the meeting today and briefly discuss this option.
> Thanks,Eshcar
>
>
>

Reply via email to