Hi, > 4) I had to monkey-patch ItemLabelRenderer to make some variables protected, > and abstract it (ie remove the default label and labelDisplay) so that I > it becomes "empty" base class for my renderers (typically > ListMultiPartItemRenderer). > To avoid code duplication, would it be possible to make some "neutral" > changes in ItemLabelRenderer, or even split it into ItemRendererBase (no > label) and ItemLabelRenderer. Can you provide a patch file showing these changes?
Thanks, Justin