On 12/16/13 10:08 PM, "Justin Mclean" <jus...@classsoftware.com> wrote:

>Hi,
>
>> In one case start method is called right away, in the other only after
>>the startDelay has passed.
>But then I guess the question is when should start be called at time zero
>or after start delay?
IMO, start delay should delay the start of the effect, cycleTime should
then be zero and playheadTime would be startDelay

-Alex

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