On 12/16/13 10:08 PM, "Justin Mclean" <jus...@classsoftware.com> wrote:
>Hi, > >> In one case start method is called right away, in the other only after >>the startDelay has passed. >But then I guess the question is when should start be called at time zero >or after start delay? IMO, start delay should delay the start of the effect, cycleTime should then be zero and playheadTime would be startDelay -Alex