I meant, 
It looks like it uses the first addAssertHandler in both cases.
Frédéric THOMAS

> From: [email protected]
> To: [email protected]
> Subject: [FlexUnit] More than 1 SequenceRunner.addAssertHandler ?
> Date: Thu, 19 Jun 2014 16:18:27 +0100
> 
> Hi,
> 
> I'm trying to use the SequenceRunner for the first time and facing a problem, 
> it seems I can't have more than one addAssertHandler by SequenceRunner:
> 
> It looks like it uses the last addAssertHandler in both cases.
> 
>     [Test(async, description="Verify the Thread State sequence 
> New->Running->Terminated")]
>     public function testNewToRunningToTerminate():void {
>         testStateNew();
> 
>         const runner:SequenceRunner = new SequenceRunner(this);
> 
>         runner.addStep(new SequenceCaller(_thread, _thread.start));
>         runner.addStep(new SequenceWaiter(_thread, 
> ThreadStateEvent.THREAD_STATE, 2000));
> 
> // If I comment this one, everything works as expected.
>         runner.addAssertHandler(thread_stateRunning, null);
> 
>         runner.addStep(new SequenceWaiter(_thread, ThreadResultEvent.RESULT, 
> 2000));
> 
>         runner.addStep(new SequenceCaller(_thread, _thread.terminate));
>         runner.addStep(new SequenceWaiter(_thread, 
> ThreadStateEvent.THREAD_STATE, 2000));
>         runner.addAssertHandler(thread_stateTerminate, null);
> 
>         runner.run();
>     }
> 
>     private function thread_stateRunning(e:ThreadStateEvent, 
> passThroughData:Object = null):void {
>         testStateRunning();
>     }
> 
>     private function thread_stateTerminate(e:ThreadStateEvent, 
> passThroughData:Object = null):void {
>         testStateTerminated();
>     }
> 
> What did I miss ?
> How can I manage that ?
> 
> Frédéric THOMAS                                         
                                          

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