Hi, > I am wondering how Hunspell is integrated here? Was it a port from C++ to > AS3?
I'm not 100% sure but from whatI can tell the AS version supports Hunspell dictionaries, and the ANE version (not in this release) uses Hunspell. I don't think there's a port of Hunspell in the current release. > The C++ library seems to be an GPL/LGPL/MPL tri-license [1] (whatever > that means) Does it matter in terms of what goes in the NOTICE or LICENSE > files? The licence means that if it was included we could only include the MPL version in binary form and not include the source. > You are right. No need to change the package names. We definitely don't > want to break existing code. But, what exactly did you change then? The sub project directory names and a few file example names. > "Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL: > app:/" That's probably it failing to load the dictionary as it's missing. If you try the example I posted and obtain a en_US dictionary you see it works. Thanks, Justin