Hi,

> I am wondering how Hunspell is integrated here?  Was it a port from C++ to
> AS3?

I'm not 100% sure but from whatI can tell the AS version supports Hunspell 
dictionaries, and the ANE version (not in this release) uses Hunspell. I don't 
think there's a port of Hunspell in the current release.

>  The C++ library seems to be an GPL/LGPL/MPL tri-license [1] (whatever
> that means)   Does it matter in terms of what goes in the NOTICE or LICENSE
> files?

The licence means that if it was included we could only include the MPL version 
in binary form and not include the source.

> You are right.  No need to change the package names.  We definitely don't
> want to break existing code.    But, what exactly did you change then?

The sub project directory names and a few file example names.

> "Error #2044: Unhandled ioError:. text=Error #2032: Stream Error. URL:
> app:/"

That's probably it failing to load the dictionary as it's missing. If you try 
the example I posted and obtain a en_US dictionary you see it works.

Thanks,
Justin

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