Our goal is to ship a real, full featured, professional video game by the end of the year using ActionScript3 and Starling Framework (as-is, not a fork) running in a browser; with *and* without Flash Player.
Conceptually, we would like to see WebGL HTML5 JavaScript become just another build target for Adobe AIR along with iOS, Android, desktop, and web Flash Player. For now, we expect to use a custom build script, but if some day Adobe AIR could get there, that'd be cool. I started making small test classes for the various bugs we found and adding issues to Apache Flex JIRA (FalconJX "component") with minimal reproduction examples. I'd like to get the FalconJX code compiling and debugging, and running unit tests using IntelliJ IDEA, but I haven't gotten there yet. Open to suggestions on how best to set up my local development environment for working on the compiler as well. -- View this message in context: http://apache-flex-development.2333347.n4.nabble.com/Starling-framework-compiled-to-JavaScript-tp52188p52190.html Sent from the Apache Flex Development mailing list archive at Nabble.com.