Maybe images should be set with beads instead. The ImageURLBead, ImageBinaryBead, etc.
Peter On 8/8/16, 10:04 AM, "Alex Harui" <aha...@adobe.com> wrote: >How do you set a binary image to a <img> tag in HTML? > >Otherwise, my first reaction is that this sounds like a separate >BitmapImage component. > >Thoughts? >-Alex > >On 8/8/16, 6:06 AM, "Harbs" <harbs.li...@gmail.com> wrote: > >>I think it should be possible to specify a url source as a string. >> >>On Aug 8, 2016, at 3:37 PM, Christofer Dutz <christofer.d...@c-ware.de> >>wrote: >> >>> How about a "source" property accepting source objects having UrlSource >>>and BinarySource implementations? >>> >>> Chris >>> >>> >>> >>> Von meinem Samsung Galaxy Smartphone gesendet. >>> >>> >>> -------- Ursprüngliche Nachricht -------- >>> Von: Harbs <harbs.li...@gmail.com> >>> Datum: 08.08.16 12:55 (GMT+01:00) >>> An: dev <dev@flex.apache.org> >>> Betreff: FlexJS Image.source >>> >>> I¹m implementing support for setting binary data to images. >>> >>> Currently, Image (and ImageModel, etc.) has a source property and a >>>urlChanged event. >>> >>> I can do one of two things: >>> >>> 1. I can change source to url and add a binary property. This would go >>>along with a ³binaryChanged² event. >>> 2. I can change source to untyped and allow setting (and getting) of >>>either strings or BinaryData. I think the event name should be changed >>>to ³sourceChanged². >>> >>> I started implementing it the first way, but I wanted to hear if anyone >>>has a compelling reason to do it the second way. >>> >>> Harbs >> >