Hi Alex,

this is perfect to bring the following question. For the examples Lizhi
posted here:

https://github.com/matrix3d/spriteflexjs

I think this code should be a perfect addon to our flexjs codebase in order
to be able to add more graphic capabilities and/or gaming
(gaming is an entire world and I only say to put the basis)

I'm talking about having a SWC library that we could use to get HTML5/WebGl
capabilities as part of a FlexJS application.
But instead of use an external library, have one as part of oficial Apache
FlexJS

Lizhi should have to donate the code and could continue to develop/maintain
it from here, be helped by other people, etc...

Makes that sense?

Thanks



2017-02-08 17:12 GMT+01:00 Alex Harui <[email protected]>:

>
>
> On 2/8/17, 2:37 AM, "Raj Raju" <[email protected]> wrote:
>
> >Hello Team,
> >
> >Good Morning!!
> >
> >Is FlexJS ready for making games for Production?
>
> Hard to say.  FlexJS is at the point where we need volunteers to be on the
> cutting edge and help us create the missing pieces required to make a
> production application.  There is very little chance that FlexJS will have
> everything you need right out-of-the-box.  Apache projects are
> volunteer-driven and folks are expected to pitch in on what they need.
>
> That said, there has been very little focus on gaming applications for
> FlexJS.  FlexJS isn't trying to emulate the Flash Player APIs.  Lizhi is
> doing something like that, which is a separate project but uses FlexJS for
> compilation.
>
> HTH,
> -Alex
>
>


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