Craig Muchinsky created GIRAPH-874:
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Summary: Specialized byte array partitions
Key: GIRAPH-874
URL: https://issues.apache.org/jira/browse/GIRAPH-874
Project: Giraph
Issue Type: Improvement
Components: graph
Affects Versions: 1.1.0
Reporter: Craig Muchinsky
While doing some performance tuning I discovered that loading byte array
partitions was performing slower than expected. I found that the extra time was
being spent allocating a new vertex object for each distinct vertexId
encountered (because vertexId object is the map key). Similar to GIRAPH-704,
the use of primitive maps can provide significant performance benefit in this
situation. By using a primitive map, the vertex object on the VertexIterator
can be reused perpetually because the vertexId object isn't used as the map key.
When processing a large graph with 4B vertices the worker vertices requests
were taking ~15 seconds each, but after implementing the above suggestion that
number dropped down sub-second.
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