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https://issues.apache.org/jira/browse/GIRAPH-874?page=com.atlassian.jira.plugin.system.issuetabpanels:all-tabpanel
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Craig Muchinsky updated GIRAPH-874:
-----------------------------------

    Attachment: GIRAPH-874.patch

> Specialized byte array partitions
> ---------------------------------
>
>                 Key: GIRAPH-874
>                 URL: https://issues.apache.org/jira/browse/GIRAPH-874
>             Project: Giraph
>          Issue Type: Improvement
>          Components: graph
>    Affects Versions: 1.1.0
>            Reporter: Craig Muchinsky
>             Fix For: 1.1.0
>
>         Attachments: GIRAPH-874.patch
>
>
> While doing some performance tuning I discovered that loading byte array 
> partitions was performing slower than expected. I found that the extra time 
> was being spent allocating a new vertex object for each distinct vertexId 
> encountered (because vertexId object is the map key). Similar to GIRAPH-704, 
> the use of primitive maps can provide significant performance benefit in this 
> situation. By using a primitive map, the vertex object on the VertexIterator 
> can be reused perpetually because the vertexId object isn't used as the map 
> key.
> When processing a large graph with 4B vertices the worker vertices requests 
> were taking ~15 seconds each, but after implementing the above suggestion 
> that number dropped down sub-second.



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