bq. java is second class in flatbuffers).
This is an Android project, no? I thought Java is the primary target.

On Tue, Feb 2, 2016 at 12:14 PM, Stack <[email protected]> wrote:

> On Tue, Feb 2, 2016 at 11:47 AM, Enis Söztutar <[email protected]> wrote:
>
> > BTW, we should also be looking at https://google.github.io/flatbuffers/
> or
> > https://capnproto.org/ for serialization as an option. The idea is to
> not
> > allocate objects and prevent allocations altogether.
> >
> >
> Agree (watching capnproto w/ a while, the java implementation has stalled.
> java is second class in flatbuffers).
> St.Ack
>
>
>
> > We are allocating PB objects for every Get / Put, then we allocate our
> Get
> > / Put objects. At least we can save on 1.
> >
> > Although, just switching our serialization format again will be a huge
> > undertaking with obvious wire-incompatibility issues. If PB3 or 2.x gives
> > us what we want in terms of preventing big byte[] allocations, we would
> > gain regardless.
> >
> > Enis
> >
> > On Tue, Feb 2, 2016 at 11:41 AM, Enis Söztutar <[email protected]>
> wrote:
> >
> > > Google guys over at
> > > https://github.com/grpc/grpc-java/issues/1054#issuecomment-147295224
> are
> > > saying that CIS changes may be coming to 2.x from what I understand. If
> > so,
> > > our life would be easier. Even so, I'm 100% sure we have to do shading
> > > since Hadoop will not change it's PB dependency anytime soon.
> > >
> > > We have to do this before doing shading:
> > > https://issues.apache.org/jira/browse/HBASE-15174
> > >
> > > Enis
> > >
> > > On Tue, Feb 2, 2016 at 8:15 AM, Stack <[email protected]> wrote:
> > >
> > >> Thanks Duo. If proto3 had what we wanted, you are suggesting we might
> > move
> > >> to proto3 setting it to do proto2 support and shade it so we don't
> clash
> > >> with other includes of pb?
> > >>
> > >> Regards Anoop comment, the note on the end of this issue looks
> promising
> > >> but I don't know when it'd see the light of day:
> > >> https://github.com/grpc/grpc-java/issues/1054#issuecomment-147295224
> > >>
> > >> St.Ack
> > >>
> > >>
> > >> On Mon, Feb 1, 2016 at 10:49 PM, Anoop John <[email protected]>
> > >> wrote:
> > >>
> > >> > UnsafeByteStrings - This may help us to avoid copy even with out our
> > >> > HBaseZeroCopyByteString stuff.  But with a DirectByteBuffer, it has
> to
> > >> copy
> > >> > data to onheap byte[].   We even want a DBB backing !
> > >> >
> > >> > -Anoop-
> > >> >
> > >> > On Tue, Feb 2, 2016 at 12:07 PM, 张铎 <[email protected]> wrote:
> > >> >
> > >> > > https://groups.google.com/forum/#!topic/protobuf/wAqvtPLBsE8
> > >> > >
> > >> > > PB2 and PB3 are wire compatible, and of course, protobuf-java is
> not
> > >> > > compatible so dependency will be a problem... But I think the
> shaded
> > >> > client
> > >> > > and server can solve the problem?
> > >> > >
> > >> > > Thanks.
> > >> > >
> > >> > > 2016-02-02 14:27 GMT+08:00 Stack <[email protected]>:
> > >> > >
> > >> > > > We are running into a few issues with protobufs.
> > >> > > >
> > >> > > > + PB always copies all data before making a Message. This
> > generates
> > >> > > garbage
> > >> > > > unnecessarily.
> > >> > > > + CodedInputStream does not support ByteBuffers in 2.5. In 2.6
> it
> > >> does
> > >> > > but
> > >> > > > again, copies the data out of the BB always; this is especially
> > >> painful
> > >> > > > when the BB is a DBB with its data offheap and intent is to keep
> > >> data
> > >> > > > offheap.
> > >> > > >
> > >> > > > There are other issues. CIS allocates 4k buffers regardless (See
> > >> > > > HBASE-15177).
> > >> > > > And then there was the HBaseZeroCopyByteString fun and games we
> > had
> > >> a
> > >> > > while
> > >> > > > back.
> > >> > > >
> > >> > > > 3.0 PB adds UnsafeByteStrings so can do zero copy. Thats good.
> But
> > >> PB3
> > >> > is
> > >> > > > incompatible with PB2 (or at least, it looks like PB2 clients
> > can't
> > >> > talk
> > >> > > to
> > >> > > > PB3 [1]).
> > >> > > >
> > >> > > > There is javanano protobufs. All is open access, but it too
> looks
> > >> > > different
> > >> > > > to PB2 (i've not tried it).
> > >> > > >
> > >> > > > Protostuff seems really quiet these times [2].
> > >> > > >
> > >> > > > Fork (and shade)?
> > >> > > >
> > >> > > > Thoughts?
> > >> > > >
> > >> > > > St.Ack
> > >> > > >
> > >> > > > 1. https://github.com/google/protobuf/releases
> > >> > > > 2. https://groups.google.com/forum/#!forum/protostuff
> > >> > > >
> > >> > >
> > >> >
> > >>
> > >
> > >
> >
>

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