Github user kongweihan commented on a diff in the pull request:
https://github.com/apache/helix/pull/89#discussion_r116566511
--- Diff:
helix-core/src/main/java/org/apache/helix/controller/stages/BestPossibleStateCalcStage.java
---
@@ -90,60 +96,86 @@ private BestPossibleStateOutput compute(ClusterEvent
event, Map<String, Resource
BestPossibleStateOutput output = new BestPossibleStateOutput();
- for (String resourceName : resourceMap.keySet()) {
- logger.debug("Processing resource:" + resourceName);
+ // Reset current INIT/RUNNING tasks on participants for throttling
+ JobRebalancer.resetActiveTaskCount(cache.getLiveInstances().keySet(),
currentStateOutput);
- Resource resource = resourceMap.get(resourceName);
- // Ideal state may be gone. In that case we need to get the state
model name
- // from the current state
- IdealState idealState = cache.getIdealState(resourceName);
+ PriorityQueue<JobResourcePriority> jobResourceQueue = new
PriorityQueue<JobResourcePriority>();
--- End diff --
What I meant was, I don't seem to see any usage of a "queue".
Right now we're not producing jobs into the queue while at the same time
consuming jobs from the queue. Right now we have a pre-created set of jobs,
sorted by priority, then just looped once. I don't see the necessity of using a
priority queue.
Does it make sense?
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