William A. Rowe, Jr. wrote:
I had refactored your patch on trunk so that we no longer name the silly function wait_for_many_objects (since it obviously didn't do that properly, at least not with any consideration of fairness or parallel signals). Roy's concerns should be addressed.
+1 It works. Although not sure why you removed the extra function, but It's a creative freedom I suppose :) Regards, Mladen
