William A. Rowe, Jr. wrote:

I had refactored your patch on trunk so that we no longer name the
silly function wait_for_many_objects (since it obviously didn't do
that properly, at least not with any consideration of fairness or
parallel signals).  Roy's concerns should be addressed.


+1 It works. Although not sure why you removed the extra function,
but It's a creative freedom I suppose :)

Regards,
Mladen

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