On 04/25/2013 11:54 AM, Daniel Gruno wrote:
> On 04/24/2013 12:18 AM, Guenter Knauf wrote:
>> On 23.04.2013 23:49, Guenter Knauf wrote:
>>> Hi Daniel,
>>> On 20.04.2013 08:58, Daniel Gruno wrote:
>>>> Thanks for the invaluable help, it's really good knowing there's someone
>>>> else taking such an interest in this project! :) I hope that someday we
>>>> can shed mod_lua of its experimental status and people won't think me a
>>>> crazy person for recommending it left and right ;)
>>> naa, I find the module useful too for all sorts of smaller tasks as well
>>> as special httpd things which otherwise can only be done with a C module
>>> I believe ...
>>> now since I looked a bit at the code here and there I think there are
>>> some things which we should fix over the next months ...
>>>
>>> 1) the code formatting is not yet at our standard
>>> 2) the 'apache2' module does pollute the global table, and at 1st glance
>>> with my limited Lua experience I dont see why this happens; I've tested
>>> with other dynamically loaded modules like geoip, socket and apr (yeah,
>>> there exists a *very* *great* APR binding! [1]), and they all only
>>> create their own table and nothing global; it would be nice if we could
>>> either teach the apache2 module to behave same, or at least make it
>>> prelinked/preloaded and let it only plug in when enabled via 'require'.
>>> See attached script which shows what I mean ...
>>> 3) Since there exists a well done and well functioning APR binding we
>>> should probably consider to add some code to mod_lua so that its
>>> possible to prelink/preload this APR binding once at module start
>>> instead of loading it from every script again and again ...
>>> if we would agree on that we could even ditch a bunch of the recent APR
>>> adds, thus making mod_lua itself cleaner / smaller again + we would get
>>> almost the full power of APR into mod_lua ...
>>>
>>> Gün.
>>>
>>> [1] http://peterodding.com/code/lua/apr/
>>
>> and two more things:
>> 1) I found with my script that there is also a table apr_table created
>> with methods get and set but its not yet documented
>> 2) I wonder why we do export some functions from mod_lua, and what could
>> make use of these?
>> But then again this is only a Lua newbie question, and I dont know
>> enough about the load process of mod_lua specially on Windows with its
>> external dependency to the Lua DLL and how this exactly works, probably
>> these exports are needed for Windows?
>>
>> Gün.
>>
>>
>>
> Windows has a ton of crap requirements for mod_lua to work properly.
> Enough said :(
> 
> I'll look into that apr_table thing, I can't remember what it does off
> the top of my head.
> 
> With regards,
> Daniel.
> 
Okay, it seems that the apr_table thing is some leftover from old code -
I'll see if I can safely remove the thing (lua_apr.c could probably be
removed entirely) and do so when I have the cycles.

With regards,
Daniel.

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