Well it seems it’s not quite that simple.

Because for example the CMakeList.txt references directories outside of the 
module itself.
https://github.com/apache/iotdb/blob/master/iotdb-client/client-cpp/src/main/CMakeLists.txt

If you wanted to build the client without having built thrift, this will not 
work.

I’m currently working on making the thrift module sort of independent from the 
rest.
The idea is to build the artifact once on every target platform and to make the 
produced artifacts available via Maven.
Instead of just having one executable downloaded, I’d propose to have an 
archive containing the:

  *   Thrift executable
  *   Thrift runtime shared libraries
  *   Thrift header files
With this every module, would just unpack that archive and use that locally.
This removes any circular dependencies.

However, this module sort of doesn’t fit nicely into the build and it will 
cause problems.
It will always just build thrift for the one platform the RM is currently using.

So, I would propose to move this tiny project into the other git repository, 
that we currently use to serve the pre-compiled binaries.
There whenever we need a new OS, CPU Architecture or Thrift version, we update 
that module and release it (and stage new thrift assembies in Nexus)
This would eliminate all complexities in the build.

Chris





Von: Xiangdong Huang <saint...@gmail.com>
Datum: Samstag, 29. Juli 2023 um 08:37
An: dev@iotdb.apache.org <dev@iotdb.apache.org>
Betreff: Re: [DISCUSS] Refactor the way we're building/using Thrift
Hi  Chris,

> I would like to move the compile-tools directory into the root of the project 
> and detach it from the rest of the project (So it’s not called from the build 
> if we build the project).

I quickly check current compile-tool, now it is only used by
client-cpp. So is it really necessary to move to the root folder?

> This only needs to be run every now and then if something fundamental changes 
> (Like new OSes or new CPU Architectures).

Yes, I also agree to compile tools ourselves, rather than download
from somewhere.. (and just run once for each operation system.)

> I would like to update that module, so it will not only build an executable, 
> but also package the includes and the libraries for that OS and Architecture

+1.

Best,
-----------------------------------
Xiangdong Huang
School of Software, Tsinghua University

 黄向东
清华大学 软件学院

Christofer Dutz <christofer.d...@c-ware.de> 于2023年7月28日周五 20:42写道:
>
> Hi,
>
> So, I've been fighting to simplify our use of Thrift, as there were several 
> problems with how we do it today on my M2 Mac (Mostly however to an updated 
> Homebrew, which uses different paths).
>
> While going through the project, I noticed that everything in "protocol" 
> downloads a pre-built executable, which is simply downloaded and run this 
> doesn’t seem to run on Arm64 (new M1 and M2 Macs).
>
> I would like to move the compile-tools directory into the root of the project 
> and detach it from the rest of the project (So it’s not called from the build 
> if we build the project).
>
> This only needs to be run every now and then if something fundamental changes 
> (Like new OSes or new CPU Architectures).
> I would like to update that module, so it will not only build an executable, 
> but also package the includes and the libraries for that OS and Architecture, 
> so we can use that in the client-cpp and the client-cpp-example.
> I'd like to give it a try if we could also use this approach for the libs and 
> completely get rid of the thrift compilation as part of the build.
>
> What do you think?
>
> Chris
>

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