Hi Dan,

I'm interested in investigating. Any chance you could narrow it down to 
either Swing itself behaving weirdly or the Swing harness being odd by 
running Hellbound? The drop (space) and left, right and down (arrow) keys 
work. You may see other oddnesses (can't rotate yet, the glyph moves 
outside the bounds of the pit, completed lines don't vanish and there's no 
end-of-game) but everything else should be fine.

To run Hellbound, use the main method in the Hellbound class. Please let 
me know what happens.

It would also help me if you could please run the story "The Glyph Moves 
As Time Passes" with system property DEBUG=true , and send me the console 
output.

If you want to run behaviours in Eclipse and don't care about the Swing 
behaviours, I've added headless support to them (they'll just show as 
pending); use the system property java.awt.headless=true . I haven't done 
this for the Hellbound behaviours but will be happy to do so if you like.

I don't care about supporting buggy Blackdown. :P

Cheers,
Liz.


Dan North <[EMAIL PROTECTED]> wrote on 02/12/2006 17:18:07:

> Subject says it all. Liz's Swing-related behaviours work fine on 
> Windows, and from the command line (ant) in Ubuntu, but I get a bunch of 

> errors running them from within Eclipse 3.2 with Sun java 1.5.0_08.
> 
> Does anyone have any experience of Swing weirdness under Linux? It's not 

> a show-stopper for me but it's annoying that I can't run everything from 

> within Eclipse.
> 
> I'm happy to provide more details if anyone wants to investigate.
> 
> Cheers,
> Dan
> 
> ps. The "standard" Linux j2sdk - Blackdown 1.4.x - dies halfway through 
> and doesn't even report any errors.
> 
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