Thanks again :)
i'll start tinkering with the server side a bit then ;)


Trustin Lee wrote:
> 
> Most modern HTTP servers support keep-alive and request pipelining, so
> connection cost shouldn't be a problem at all.  You can send millions
> of messages with one HTTP connection.
> 
> Trustin
> 
> On 11/6/07, Vishal_Jain <[EMAIL PROTECTED]> wrote:
>>
>> Thanks Trustin !
>>
>> The server i have at my disposal is within the LAN (same subnet) and the
>> connection time i have noticed is about 50ms.
>> My dilemma is to whether accept 50ms as acceptable/reasonable or try
>> something to further reduce this.
>> Purpose is to connect to a HTTP server (tomcat actually) and send/receive
>> requests (socket would close after every transaction); my aim is to keep
>> the
>> system decently scalable with heavy loads (am not sure about how heavy it
>> could get yet).
>>
>> - vishal
>>
>>
>> Trustin Lee wrote:
>> >
>> > On 11/6/07, Vishal_Jain <[EMAIL PROTECTED]> wrote:
>> >>
>> >> Thats right.
>> >> I was wondering if someone in this forum has implemented a connection
>> >> pool
>> >> (not necessarily around Mina) and perhaps share with rest of newbies
>> like
>> >> me
>> >> ? :)
>> >> Another doubt i have is regarding keeping a pool of 'connected'
>> sockets.
>> >> How
>> >> useful is it to pull up a already connected socket and do a message
>> >> exchange
>> >> compared to creating and connecting a socket as and when required ?
>> >
>> > I think it depends on the cost of making a connection.  It's often
>> > very small and once connected, there's no problem with your bandwidth.
>> >  If disconnection is unlikely, you could simply reconnect even if the
>> > connection cost is somewhat high.
>> >
>> > HTH,
>> > Trustin
>> > --
>> > what we call human nature is actually human habit
>> > --
>> > http://gleamynode.net/
>> > --
>> > PGP Key ID: 0x0255ECA6
>> >
>> >
>>
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>> Nabble.com.
>>
>>
> 
> 
> -- 
> what we call human nature is actually human habit
> --
> http://gleamynode.net/
> --
> PGP Key ID: 0x0255ECA6
> 
> 

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