Michael Jakl wrote:
> Hi!
> 
> On Tue, Sep 1, 2009 at 11:27, Bernd Fondermann<bf_...@brainlounge.de> wrote:
>> It's not 'easier'. It would use less objects, yet not neccessarily much
>> less memory though. Think about it: Queueing up the character data needs
>> much more memory: what's now stored as 1 immutable inner object (and
>> it's children) is then multiplexed into 1000s of character streams.
>> Probably this would need much more memory! (And don't tell me now to
>> store in special string objects what's unchanged, because this is what
>> we are doing now right now with immutable objects!)
> 
> :D, no I won't. You're right the character data would take a lot more
> space than the objects do now.
> 
> Sorry for taking a bit  longer to grasp that, and thanks for the explanation 
> ;)

No problem. You don't know how long it took me to figure this out in the
first place! ;-)

  Bernd

Reply via email to