Thanks Petro!

I took this as an opportunity to set up NuttX on my Air which doesn't have
anything NuttX related on it,

I was able to get it working with *pip3*. Im not sure if "*ensurepip*" was
required, I tried that when regular *pip* failed, then I realised it was
going to be *pip3*

I used:




*brew install pythonpython3 -m ensurepip --upgradepip3 install kconfiglib*
But I'll see if I can reconfirm the exact requirements and create a PR.


On Wed, 18 Oct 2023 at 16:03, Petro Karashchenko <
petro.karashche...@gmail.com> wrote:

> I think the latest code rely on kconfiglib, so theoretically things should
> work without kconfig-frontends. But I haven't tested case when
> kconfig-frontends is not installed (current I have installed both).
>
> Best regards,
> Petro
>
> On Wed, Oct 18, 2023, 1:35 AM Christian Catchpole <christ...@catchpole.net
> >
> wrote:
>
> > Thanks I'll try *--install-prefix* when setting up my Air and probably
> > raise a PR for that.
> >
> > I'll also look into better options for *kconfig-frontends*.
> >
> > As for Blender, I had been using Autodesk for modeling / 3D printing and
> > then for some reason, I can't even recall, I downloaded Blender, and
> then I
> > started going down the rabbit hole of 3D rendering. I'm not into games,
> but
> > I am interested in short films and cinema,. Last week I picked up a Dell
> > Visor and was able to get a Raspberry Pi to generate the required
> 2880x1440
> > resolution and played with some stereo renders. Blender has some VR
> support
> > but only on Windows. Iv mainly learned Blender by adding my own robot
> > designs to the example scenes and experimenting with python scripting. If
> > the robot's never exist in reality, they can at least exist in my mind..
> >
> > https://catchpole.net/img/catchpole-wall1200.jpg
> >
> > CC
> >
> > On Wed, 18 Oct 2023 at 08:05, Tomek CEDRO <to...@cedro.info> wrote:
> >
> > > On Tue, Oct 17, 2023 at 1:18 AM Christian Catchpole wrote:
> > > > Nice, I went the full Studio Ultra, mainly because Im doing a lot of
> > > stuff
> > > > in Blender at the moment.
> > >
> > > I loved Blender until they removed BGE (Blender Game Engine) and
> > > changed that program into kind of 3D Photoshop. But I still use it
> > > sometimes.
> > >
> > > Do you use Blender with external game engine like Godot or Armory?
> > >
> > > With BGE it was possible to use Python exchanging data online with
> > > real world hardware (or offline data acquired by hardware) in order to
> > > control 3D environment. I did a simple flight simulator that way using
> > > custom aerodynamics model. Do you know is again possible without BGE
> > > nowadays?
> > >
> > >
> > > > I also noticed that the KConfig build required a *sudo* on *make
> > install
> > > *to
> > > > be able to write to */usr/local/bin/kconfig *- im not sure if there's
> > an
> > > > alternative
> > >
> > > I cannot see kconfig-frontends in the brew search. In a perfect world
> > > we would want to have it ported. I did a port for FreeBSD but never
> > > did a HomeBrew port. Have you ever tried that? Maybe we should ask on
> > > their mailing lists?
> > >
> > > Using ~/.local/ --install-prefix and then adding ~/.local/bin to the
> > > PATH in ~/.profile seems more elegant solution than system wide
> > > modification :-)
> > >
> > >
> > > --
> > > CeDeROM, SQ7MHZ, http://www.tomek.cedro.info
> > >
> >
>

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