On Fri, 2009-03-20 at 01:40 +0100, sylvain letuffe wrote: > mod_tile really seams the fastest solution fro high traffic server. > But maybe > (I said maybe I didn't tried it, only supposed it from docs) lacking a > few > functionnalities or flexibility > ( server side tiles merging, common cached tiles across different > mapnik > styles at special zooms, ...) things that you probably don't want to > recode > in C while simpler in "high level" language for noobs like me ;-)
If you want to mess around with a slightly higher level implementation, I recently re-implemented the mod_tile render daemon into python [1]. It is functionally equivalent to the C render daemon. It still requires the C mod_tile module, but I am considering writing a python version of that too. The purpose of these is to allow easier experimentation. If some good new ideas develop then I may adopt them into the C code. Another possibility is mixing the two implementations together by linking an embedded python interpretor into the C code. Jon 1: http://trac.openstreetmap.org/browser/applications/utils/mod_tile/renderd.py _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev