> Maybe I should just keep all the geometry objects and just set opacity=0 > on them.
It's not the geometry objects (roads, water, etc,) that you need to preserve. They don't play a role in the collision avoidance placement routines. Direct your attention to any PointSymbolizer, ShieldSymbolizer and TextSymbolizer if you want to experiment with opacity. Some text elements might still be better in the base map. House numbers come to mind. Oh, and don't forget this will increase the memory consumption again. Not as much as with 200+ complete stylesheets, since you don't need to keep LineSymbolizer/Polygon(Pattern)Symbolizer around, but still worth to keep an eye on. > I'll give it a try this evening. In the meantime - do you have a link > where you see this problem, so I can test with it? Any moderately dense area would do, but I tested with Soho: http://toolserver.org/~osm/locale/?zoom=17&lat=51.51391&lon=-0.13035&layers=BTFF -- Lennard _______________________________________________ dev mailing list dev@openstreetmap.org http://lists.openstreetmap.org/listinfo/dev