On 06/08/2019 14:24, Dave F via dev wrote:
Is this based on server & connection speeds etc? If so has it been reviewed recently? With the increase in general computing power is there a reason this limit could not be increased?
Rendering custom maps is very expensive and is not really a core part of our mission - we should probably never have added that feature really. Every time that call is used you are going direct to one of the render servers whose main job is to render tiles for the map and you're making it do a custom select from the database just for and then render that data. The node limit is basically about limiting the amount of data that has to be sucked out the database and manipulated to produce the result. While compute power may have increased somewhat so have the number of users hitting that endpoint... Tom -- Tom Hughes ([email protected]) http://compton.nu/ _______________________________________________ dev mailing list [email protected] https://lists.openstreetmap.org/listinfo/dev

