BLOCK_CACHE IS enabled by default in 5.1.1.3.
#define MZ_USE_PLACES (the default as of 5.1.1.3) enables block cache
(see top of gc2/vm.c file).
If you have a pre 5.1.1 version or have places disabled, then my block
cache patch won't be of any help.
Kevin
On 04/23/2011 01:09 AM, Nevo wrote:
hi Kevin:
Your patch seems requiring "USE_BLOCK_CACHE" to be enabled. Sorry
for my lack of knowledge into Racket's memory management component,
how can I safely enable that because I cannot find its reference in
configure or Makefile.in? Thanks!
Nevo
On 23 April 2011 14:27, Nevo <[email protected]
<mailto:[email protected]>> wrote:
hi Robby
Just back from out of town, sorry for the late reply.
No. This doesn't help at all, still got low-memory killing on my
ipad. Actually, my own test is all based on "#lang racket/base".
I'll try Kevin's patch to see any difference. I've also tried to
throttle the max_pages_in_heap to allow around 25MB pages to use,
it will soon throw "out of memory" exception and abort after a
couple of GC cycles.
Nevo
On 22 April 2011 19:08, Robby Findler <[email protected]
<mailto:[email protected]>> wrote:
This program:
#lang racket/base
(printf "hi\n")
uses a lot less memory than this one:
#lang racket
(printf "hi\n")
Does that help at all?
Robby
On Fri, Apr 22, 2011 at 12:09 AM, Nevo <[email protected]
<mailto:[email protected]>> wrote:
> hi
> My attempt on porting Racket interpreter to iOS has been
for a while and
> I've been able to run interpreter on both iOS device as well
iOS simulator.
> Right now, it runs perfectly on iOS simulator, but lack of
satisfaction on
> device. The reason is for those devices like iPad/iPhone or
Android, the
> memory for standalone application is always constrained, and
even a single
> "hello world" evaluation would easily put the whole app
runtime to death,
> per my test. In particular, here I've got some commented out
"printf" code
> compiled in for newgc.c, and trying to load a simple "hello
world" racket
> file to evaluate results in more than 30MB memory in use
(reported by gc).
> This is nothing for a desktop, but will kill itself easily
in iOS which
> usually requires the average memory allocation will be less
than 20MB. So
> I'm asking if there's some known compiling or runtime
configuration which I
> may not know to reduce memory usage, at least keep average
allocation
> acceptable for those memory constrained devices. Thanks for
your suggests
> here!
> Nevo
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