'I'm pretty sure externs are not scanned for inject_html. Volunteers are welcome to teach the compiler to do so.' I am happy to look into this sometime in the next few days. Just trying to finish up something else first...
On Sat, May 4, 2019 at 8:54 AM Alex Harui <aha...@adobe.com.invalid> wrote: > Hi Carlos, > > I'm pretty sure externs are not scanned for inject_html. Volunteers are > welcome to teach the compiler to do so. > > -Alex > > On 5/3/19, 1:50 PM, "Carlos Rovira" <carlosrov...@apache.org> wrote: > > Hi, > > while putting the pieces together for the blog example I'm finding the > following. > > For classes that wraps a js code that is an intrinsic file needed to > make > the code function I think inject_html should work but I'm trying it and > seems this is not working. The code is like this: > > package > { > /** > * @externs > */ > public class hljs > { > /** > * <inject_html> > * <script src=" > > https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcdnjs.cloudflare.com%2Fajax%2Flibs%2Fhighlight.js%2F9.12.0%2Fhighlight.min.js&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550849329&sdata=Ly6nMG8kCFvf2Dl4PCohbV8T9MPU%2F7OV2CaYrQNFXnY%3D&reserved=0 > "></script> > * <link rel="stylesheet" title="Atom One Dark" href=" > > https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fcdnjs.cloudflare.com%2Fajax%2Flibs%2Fhighlight.js%2F9.12.0%2Fstyles%2Fatom-one-dark.min.css&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550849329&sdata=C512YPiiwRTU909ZEV5dOT94FELRDVSqm4mNYt58fLY%3D&reserved=0 > "> > * </inject_html> > */ > public function hljs() > { > } > > public static function highlightBlock(block:Element):void {} > } > } > > So instead of add the inject_html in the code that calls the methods in > this step, I think it should be here > > Make this sense? > > > > El vie., 3 may. 2019 a las 9:38, Carlos Rovira (< > carlosrov...@apache.org>) > escribió: > > > Hi Alex, > > > > for me is difficult right now think about what would be better for > > TypeScript. I think all will depend on how people interact in the > following > > months/years to show us what't the best for Royale in the long term. > > I think bringing TS to Royale as a first citizen language will make > us > > more accesible and people will considere us more since TS is the > language > > people choose over AS3 (although I for example like AS3 more and if > we get > > few things like generics we'll be great to compete with TS), but > this is a > > very complex task, so I know this hardly be done unless someone > comes with > > time and knowledge to make it happen. And if we think about things > that are > > complex and hard to add and see the importance/value it will bring to > > Royale I think a WebAssembly target will be over TS since it clearly > > enhance the Roayle purpose of generate multiple sources. > > > > In the other hand, make TS just to do TypeDefs, again maybe users > should > > express here if it could be needed, I can't say right now how much > this > > could be important for Royale, so maybe time and users will let us > know > > what to do. > > > > > > > > El jue., 2 may. 2019 a las 22:44, Alex Harui > (<aha...@adobe.com.invalid>) > > escribió: > > > >> The word "package" has many meanings. In AS3 it is a way of > avoiding API > >> name collisions. AIUI, an AS3 package in SWF code has no object or > >> function representation. It effectively just creates a longer > "qualified > >> name". IOW, in a SWF, if there is a class "mx.core.UIComponent", > there is > >> no "mx.core" object you can iterate to see all of the classes. > >> > >> For Royale's JS output, an AS3 package has an object representation > in > >> debug mode because we use the same pattern as Google Closure. So > there > >> really would be an "mx" Object with a "core" property object with a > >> UIComponent function that serves as the constructor. However, in > >> production, these package objects are often collapsed, so it is > best to not > >> assume the objects exist. > >> > >> Then there are Node/NPM packages and modules and other sorts of > >> "packaging". But in this thread I was only referencing AS3 > Packages. > >> > >> Also in this thread I mentioned TypeScript. While Royale could > support > >> TypeScript as Carlos mentioned, as an alternative to writing AS3, I > only > >> mentioned it because the existence of a TypeScript definition for a > library > >> indicates that the library can have a strongly-typed API surface > which > >> means it is highly likely you can create Royale typedefs for that > library, > >> and because I thought that Josh's converter was still working. > Supporting > >> TypeScript as an alternative programming language in Royale is a > >> significant chunk of work and is not something I plan to work on at > this > >> time. But I was only mentioning using TypeScript to generate > typedefs, > >> which is a different effort and could be a smaller effort and give > us > >> access to a huge set of typedefs. I have no plans to work on that > at this > >> time either, but I could imagine myself working on that if there > was enough > >> demand for it. > >> > >> HTH, > >> -Alex > >> > >> On 5/2/19, 11:24 AM, "Dany Dhondt" <archeme...@mac.com.INVALID> > wrote: > >> > >> Hi Josh, > >> > >> Aren’t most of the packages just functions? > >> In ES6, you’d import packages as > >> Import { myFunct, myVar } from ‘my-package’ > >> In older javascript you’d: > >> const myPackagePointer = require(‘my-package’) > >> > >> So your ‘fun’ example sounds like heaven to me! This is exactly > what > >> we need. > >> > >> About Typescript: do we need that at all? I think, but maybe > this > >> goes beyond my technical knowledge, all node packages are compiled > into > >> plain old javascript functions. Typescript is only needed for > authoring the > >> packages. Once compiled there’s no trace of Typescript at all. If > this is > >> indeed true, then we shouldn’t bother about Typescript at all, and > just > >> concentrate on incorporating the pure javascript libs. > >> > >> Dany > >> > >> > Op 2 mei 2019, om 19:57 heeft Josh Tynjala < > joshtynj...@apache.org> > >> het volgende geschreven: > >> > > >> > Just for fun, here's another way that you could create a > typedef > >> for hljs so that the highlightBlock() function is directly in a > package > >> (similar to flash.net.navigateToURL), instead of as a static method > on a > >> class: > >> > > >> > > >> > https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apache.org%2FkhVI&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550849329&sdata=E%2BzcgdC3TLRNC%2FL8IfXSeXQZslQJP7pEMcL5z%2FpcV3g%3D&reserved=0 > >> > > >> > If you did it this way, you'd need to import it before you > can call > >> the function, like this: > >> > > >> > import hljs.highlightBlock; > >> > > >> > Or this should work too, if you prefer: > >> > > >> > import hljs.*; > >> > > >> > And then you can call the function directly (without the hljs. > >> prefix): > >> > > >> > highlightBlock(block); > >> > > >> > As you can see, the way that you choose to expose a JS > library to > >> ActionScript is pretty flexible. Some JavaScript libraries are just > a > >> function, and some have APIs that work more like classes. Depending > on the > >> library, one way may work better than the other. > >> > > >> > - Josh > >> > > >> > On 2019/05/02 17:48:49, Josh Tynjala <joshtynj...@apache.org> > >> wrote: > >> >> Exactly right. When you create a typedef class, you're > trying to > >> simulate how you would access the API as if you were writing in > plain > >> JavaScript. You call hljs.highlightBlock() in JavaScript, so you > need a > >> class that works the same way in ActionScript. > >> >> > >> >> Another option for organization would be to keep all of your > >> typedefs in a separate folder from your app's source files, and > reference > >> the typedefs folder using the source-path compiler option. > >> >> > >> >> - Josh > >> >> > >> >> On 2019/05/02 16:23:45, Alex Harui <aha...@adobe.com.INVALID > > > >> wrote: > >> >>> Hi Carlos, > >> >>> > >> >>> I don’t think hljs is in a package called "externs". In > Josh's > >> example, hljs was in the top-level package. And that's because > hljs is > >> found at runtime off of the global window object, not some > sub-object > >> called "externs". So, the hljs.as file containing the externs has > to go > >> in the root of a source-path, not in some folder called "externs" > (which is > >> why some folks will take the time to create a separate typedefs SWC > so as > >> not to clutter the root of their application's source directory). > >> >>> > >> >>> Then instead of "import externs.hljs", it should be "import > hljs" > >> (or shouldn’t be needed at all). > >> >>> > >> >>> HTH, > >> >>> -Alex > >> >>> > >> >>> On 5/2/19, 9:11 AM, "Carlos Rovira" < > carlosrov...@apache.org> > >> wrote: > >> >>> > >> >>> Hi, > >> >>> > >> >>> in my latest commit I added hljs extern class like Josh > show > >> in package > >> >>> externs in TDJ > >> >>> > >> >>> Then I didn't commit the following since is not working > for me: > >> >>> > >> >>> 1.- In HighlightCode class (in utils package TDJ) > >> >>> > >> >>> added: > >> >>> > >> >>> import externs.hljs; > >> >>> > >> >>> changed the method highlightBlock to: > >> >>> > >> >>> COMPILE::JS > >> >>> /** > >> >>> * block is the element (WrappedHTMLElement) inside the > >> component (the > >> >>> <code> tag) > >> >>> */ > >> >>> public function > highlightBlock(block:Element):void > >> >>> { > >> >>> hljs.highlightBlock(block); > >> >>> } > >> >>> > >> >>> and running it I get: > >> >>> > >> >>> Uncaught ReferenceError: externs is not defined > >> >>> at utils.HighlightCode.highlightBlock > (HighlightCode.as:53) > >> >>> at > >> >>> > >> > WelcomeSection.components.ExampleAndSourceCodeTabbedSectionContent.dataReadyHandler > >> >>> (ExampleAndSourceCodeTabbedSectionContent.as:138) > >> >>> at > >> services.GitHubService.goog.events.EventTarget.fireListeners > >> >>> (eventtarget.js:284) > >> >>> at > Function.goog.events.EventTarget.dispatchEventInternal_ > >> >>> (eventtarget.js:381) > >> >>> at > >> services.GitHubService.goog.events.EventTarget.dispatchEvent > >> >>> (eventtarget.js:196) > >> >>> at > >> >>> services.GitHubService.org > >> .apache.royale.events.EventDispatcher.dispatchEvent > >> >>> (EventDispatcher.js:71) > >> >>> at > >> services.GitHubService.services_GitHubService_completeHandler > >> >>> (GitHubService.as:54) > >> >>> at > >> >>> org.apache.royale.net > >> .HTTPService.goog.events.EventTarget.fireListeners > >> >>> (eventtarget.js:284) > >> >>> at > Function.goog.events.EventTarget.dispatchEventInternal_ > >> >>> (eventtarget.js:381) > >> >>> at > >> >>> org.apache.royale.net > >> .HTTPService.goog.events.EventTarget.dispatchEvent > >> >>> (eventtarget.js:196) > >> >>> > >> >>> What I'm doing wrong? > >> >>> > >> >>> thanks! > >> >>> > >> >>> > >> >>> El jue., 2 may. 2019 a las 18:02, Carlos Rovira (< > >> carlosrov...@apache.org>) > >> >>> escribió: > >> >>> > >> >>>> Hi Josh, > >> >>>> > >> >>>> I think this piece of knowledge you just exposed here is > key for > >> the > >> >>>> success of Royale. > >> >>>> > >> >>>> I'll try to use this in TDJ to experiment with it and will > use > >> in the blog > >> >>>> example I plan to do. > >> >>>> > >> >>>> thanks! > >> >>>> > >> >>>> > >> >>>> El jue., 2 may. 2019 a las 16:36, Josh Tynjala (< > >> joshtynj...@apache.org>) > >> >>>> escribió: > >> >>>> > >> >>>>>> Users can't do this, they required that Royale framework > devs > >> add > >> >>>>> typedefs to the typedefs repo and wait to next SDK > release. > >> What does not > >> >>>>> seems very useful. > >> >>>>> > >> >>>>> Users can create their own typedefs from scratch. > >> >>>>> > >> >>>>> I just created a quick example for hljs, that exposes the > >> >>>>> highlightBlock() function: > >> >>>>> > >> >>>>> > >> > https://nam04.safelinks.protection.outlook.com/?url=https%3A%2F%2Fpaste.apache.org%2FdIq0&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550849329&sdata=hyGPtFg919vlEreGs9E7OqkqRcSHImOIGt8Mt5FNfaI%3D&reserved=0 > >> >>>>> > >> >>>>> Basically, the class needs an asdoc comment with the > @externs > >> tag (this > >> >>>>> is something that comes from Google Closure compiler, > which we > >> use to > >> >>>>> create release builds) and the compiler should handle the > rest. > >> >>>>> > >> >>>>> As I understand it, you don't even need to create a SWC > library > >> for > >> >>>>> custom typedefs. Recently, Alex mentioned that the mxmlc > >> compiler is smart > >> >>>>> enough to handle a source file as long as it has the > @externs > >> tag. > >> >>>>> > >> >>>>> - Josh > >> >>>>> > >> >>>>> On 2019/05/02 09:34:37, Carlos Rovira < > carlosrov...@apache.org> > >> wrote: > >> >>>>>> Hi, > >> >>>>>> > >> >>>>>> to sumarize (let me know if I'm wrong), the current ways > to > >> integrate an > >> >>>>>> existing library are 3: > >> >>>>>> > >> >>>>>> 1.- access vía brackets notation: This is the most easy > and > >> direct, an > >> >>>>>> example is TourDeJewel in class utils.HighlightCode > >> >>>>>> > >> >>>>>> var hljs:Object = window["hljs"]; > >> >>>>>> hljs["highlightBlock"](block); > >> >>>>>> > >> >>>>>> but this one is not what we really want since we are > going > >> with Roayle > >> >>>>> and > >> >>>>>> AS3 to get type checking and strong typing. So this, > although > >> useful is > >> >>>>> not > >> >>>>>> what we really want to use in out Apps, but since we > want to > >> maintain > >> >>>>> the > >> >>>>>> dynamic aspect of the language it could be very useful > >> sometimes > >> >>>>>> > >> >>>>>> 2.- using typedefs > >> >>>>>> > >> >>>>>> This will be the next step to use a real type and dot > >> notation, but > >> >>>>> seems > >> >>>>>> not easy or direct. > >> >>>>>> Users can't do this, they required that Royale framework > devs > >> add > >> >>>>> typedefs > >> >>>>>> to the typedefs repo and wait to next SDK release. What > does > >> not seems > >> >>>>> very > >> >>>>>> useful. > >> >>>>>> > >> >>>>>> In the other hand we'll need to know how to extend > current > >> typedefs > >> >>>>> since > >> >>>>>> don't know if we have docs about this. Until now I added > to > >> "missing.js" > >> >>>>>> file fo now, but this doesn't seems a valid path since > it lacks > >> >>>>>> organization, separation, and a way for all people > >> contributing to know > >> >>>>> wha > >> >>>>>> we have, what can be added and where, if not we'll find > in > >> time lots of > >> >>>>>> code very difficult to maintain. > >> >>>>>> > >> >>>>>> Yishay and Josh talked about to use TypeScript, but > seems that > >> is > >> >>>>> already > >> >>>>>> explored by Josh but not a valid path since will be very > >> difficult to > >> >>>>>> maintain. > >> >>>>>> > >> >>>>>> 3.- wrapping libraries > >> >>>>>> > >> >>>>>> This is how we did with MDL. This will be recommended > when we > >> want to > >> >>>>>> integrate existing libraries with Royale to make it work > with > >> our APIs > >> >>>>> in a > >> >>>>>> more seamless way. But the problems is that this is very > >> laborious. Can > >> >>>>> be > >> >>>>>> useful for some concrete libraries and we should do when > >> needed (the > >> >>>>> case > >> >>>>>> is MDL). But the problem is that this not solve the > problem of > >> our users > >> >>>>>> that need to integrate a existing library themselves in a > >> quick way. > >> >>>>>> > >> >>>>>> Let me know if you know other way. > >> >>>>>> > >> >>>>>> For me method 1, is ok to do the work, but doesn't make > us > >> justice. > >> >>>>>> method 2 should be the main one if there's a fast and > easy > >> way... I'm > >> >>>>>> missing something here? Can users create typedefs > themselves? > >> >>>>>> method 3 can be useful for us or for users (doing their > own > >> libs, and > >> >>>>>> eventually can share with us to add to official royale > repo > >> and sdk) > >> >>>>>> but is something not fast at all and not as convenient > and > >> direct as > >> >>>>> method > >> >>>>>> 2, and will require maintenance as libs change. > >> >>>>>> > >> >>>>>> Could we agree that this is the currently available ways > in > >> Royale now > >> >>>>> to > >> >>>>>> use external JS libs? > >> >>>>>> > >> >>>>>> thanks > >> >>>>>> > >> >>>>>> -- > >> >>>>>> Carlos Rovira > >> >>>>>> > >> > https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550849329&sdata=Y4KEWA%2BiX8w0X8ERfqU5%2FzVlAoEIm8XeEkCowIeRC4Y%3D&reserved=0 > >> >>>>>> > >> >>>>> > >> >>>> > >> >>>> > >> >>>> -- > >> >>>> Carlos Rovira > >> >>>> > >> > https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550859338&sdata=0jc3vowPhWNFT3kVOO40WG55yfBxqosrg10bfeckpDE%3D&reserved=0 > >> >>>> > >> >>>> > >> >>> > >> >>> -- > >> >>> Carlos Rovira > >> >>> > >> > https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550859338&sdata=0jc3vowPhWNFT3kVOO40WG55yfBxqosrg10bfeckpDE%3D&reserved=0 > >> >>> > >> >>> > >> >>> > >> >> > >> > >> > >> > >> > > > > -- > > Carlos Rovira > > > https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550859338&sdata=0jc3vowPhWNFT3kVOO40WG55yfBxqosrg10bfeckpDE%3D&reserved=0 > > > > > > -- > Carlos Rovira > > https://nam04.safelinks.protection.outlook.com/?url=http%3A%2F%2Fabout.me%2Fcarlosrovira&data=02%7C01%7Caharui%40adobe.com%7C868c28fb190b470d90c608d6d00907c6%7Cfa7b1b5a7b34438794aed2c178decee1%7C0%7C0%7C636925134550859338&sdata=0jc3vowPhWNFT3kVOO40WG55yfBxqosrg10bfeckpDE%3D&reserved=0 > > >