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https://issues.apache.org/jira/browse/THRIFT-3084?page=com.atlassian.jira.plugin.system.issuetabpanels:comment-tabpanel&focusedCommentId=14490710#comment-14490710
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James E. King, III commented on THRIFT-3084:
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The proper way to do this would be to deprecate TThreadedServer in 0.9.x with a
comment that says it disappears in 1.0. I am okay with that as well. The
default ThreadFactory is essentially how TThtreadedServer works anyway; however
I will be adding concurrent client limits via Semaphore in THRIFT-3084 so the
standard servers should have everything they need to be production quality and
resource bound.
> C++ add concurrent client limit to threaded servers
> ---------------------------------------------------
>
> Key: THRIFT-3084
> URL: https://issues.apache.org/jira/browse/THRIFT-3084
> Project: Thrift
> Issue Type: Improvement
> Components: C++ - Library
> Affects Versions: 0.8, 0.9, 0.9.1, 0.9.2
> Reporter: James E. King, III
>
> The TThreadedServer and TThreadPoolServer do not impose limits on the number
> of simultaneous connections, which is not useful in production as bad clients
> can drive a server to consume too many file descriptors or have too many
> threads.
> 1. Add a barrier to TServerTransport that will be checked before accept().
> 2. In the onClientConnected override (see THRIFT-3083) if the server reaches
> the limit of the number of accepted clients, enable the barrier.
> 3. In the onClientDisconnected override if the count of connected clients
> falls below the maximum concurrent limit, clear the barrier. This will allow
> the limit to be changed dynamically at runtime (lowered) with drain off
> clients until more can be accepted.
> Alternate proposal: Implement a Semaphore and have the servers block the
> serve() thread if the client that arrived puts the server at the concurrent
> client limit.
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